模组简介
Link has come to town. Features Spirit of the Hero Craftable with 1 Dirt Block. Equipping this accessory transforms you into Link. Link can use any weapon, but his best is the Magic Sword. As Link, you can Crouch & Crouch Stab. And while in the air, thrust downward or upward, just like Zelda 2. The damage of Link’s attacks scale with whatever weapon you're holding on the hotbar. It can hit the same enemy many times, and can have insanely high DPS if the enemy is pushing into you, but you will risk trading some hits. You can also use the default Spirit of the Hero to craft several variants! -Green Tunic (Default) -Red Tunic -Blue Tunic -Pink Tunic -Yellow Tunic -Dark Link Magic Sword Craftable with 1 Dirt Block. The Magic Sword progressively levels up as you kill enemies, dealing more damage, though the requirement for the amount of enemies for the next level steadily increases. It also shoots Sword Beams at full health. It's only usable by Link, but if you take the time, it can become the strongest weapon in the game. Master Sword Craftable with a Magic Sword and x20 Souls of Light & Night at any anvil. Functions and levels much like the Magic Sword, but gains the damage double what the Magic Sword does each level. Levels and progress are shared between every sword variation. Always Shoots Sword Beams. Deals double the damage when in an Evil Biome. Golden Sword Crafted with Master Sword, Broken Hero Sword, at the Lihzahrd Altar. Gains double the damage the Magic Sword does per level like the Master Sword. Always Shoots Sword Beams. Always Deals Double Damage. Magic Spells Like in Zelda 2, Link is capable of casting many Magic Spells. Accessible via the menu in the Inventory. Every Spell has a different function and is gained via different means. At the bottom of the page is a spoiler guide to the Spells. This was intended for personal use. But feel free to report anything game-breaking. Credits: Link sprites from SMBX. Magic Sword sprite from Zelda 1. Thanks to the Spriters-Resource. Changelog: V1.1 -Added Dark Link -Corrected Item Sprite Scaling -Added Map Icon V1.2 -Added Custom Death Screen V1.3 -Total Rewrite -More SFX -Custom Sprite Sheet loading, no longer constrained to modified Terraria Sprite Sheets. -Add Additional Moves from Zelda 2 (Upward Thrust, Downward Thrust, Crouching), with recreated behavior. -Multiplayer compatibility -Team Colored Outlines on Links Map Icon to replicate vanilla Map Icon behavior. V1.3.1 -Fixed Bug where the Hitsound would play when a nearby NPC struck an enemy, while the local Player is Link. V1.3.2 -Added Crafting Recipes V1.4.2 -Added The Magic Sword V1.4.3 -Fixed oversight where up/down thrust attacks would not account for damage modifiers. V1.4.4 -Added Sword Beams to the Magic Sword V1.4.5 -Fixed mistake where the Down Thrust was flipped incorrectly. V1.4.6 -Fixed mistake where Link did not flip when in inverted gravity. -Added 'Sword Level: X' tooltip. V1.5 -Added The Master Sword. Crafted using the Magic Sword & a Broken Hero's Sword at any Anvil. -Added The Golden Sword. Obtain by throwing the Master Sword into Shimmer. v1.5.1 -Fixed bug where The Golden Sword did not count kills. v1.6.0 -Added the Spell menu when in your Inventory -Added Shield Spell -Added Jump Spell -Added Life Spell -Added Fairy Spell -Added Fire Spell -Added Reflect Spell -Added 'Spell' Spell -Added Thunder Spell Every Spell is unlocked in a different way, some require certain NPCs, some require certain bosses killed. Because Spells are based on world conditions, they do not carry over with your character. MP Compatible. Spoilers for how to unlock each and what they do after patch notes. -Fixed bug where the Sword Beam sound would not play on remote clients. v1.6.1 -Changed Master Sword & Golden Sword to use Sword Beam instead of Enchanted Beam v1.6.2 -Fixed bug where you could not interact with the world when the Spell UI was showing -Fixed bug where other players could not hear Spells being cast -Added keybinds for each Spell -Made the Spell UI draggable v1.6.3 Many balancing changes -Master Sword is now crafted with Magic Sword, Soul of Light x20, Soul of Night x20. This makes it available immediately once Hardmode starts. -Golden Sword is now crafted with Master Sword, Broken Hero Sword, at the Lihzahrd Altar. This makes it Post-Golem, which gives Master Sword all the way up to Golem to be used. Instead of immediately being replaced. -Nerfed Golden Sword, bad math let it do x4 damage instead of just being the constant x2 It was originally intended to be, but at high level it still makes bosses like Plantera trivial in Classic mode. -Buffed Fire to last for 2 Minutes instead of 30 Seconds to give it more utility, It's now half of the time an Inferno Potion lasts for, which I think is fair because it can be recast infinitely. -Buffed Fairy to last the full 5 minutes of a Gravitation Potion -Buffed Reflect to last the full 8 minutes of a Thorns Potion SPELL SPOILERS: Formatting: SpellName - Requirement - Function Shield - Guide must have a home - Ironskin Jump - Rescued Goblin Tinkerer - Featherfalling Life - Nurse must have a home - Heal 100 Fairy - Queen Bee must be defeated at least once - Gravitation Fire - Wall of Flesh must be defeated at least once - Inferno Reflect - Skeletron must be defeated at least once - Thorns 'Spell' - Witch Doctor must have a home - Any random status effect. 10% to grant every Spell effect at once Thunder - Lunatic Cultist must be defeated at least once - Large burst of high damage projectiles v1.6.4 -Fix minor packet error Developed By RedgraveGoth
详情图片
条目信息
- 所属游戏
- 泰拉瑞亚 (Terraria)
- 创意工坊 ID
- 3615234479
- 文件名
- 3615234479.bin
- 文件大小
- 16.9 MB
- 最后更新
- 2026/07/26
- 内容版本
- v1785054096-ac408503e6155ce5
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
