Armed Zombies! 预览图

泰拉瑞亚 (Terraria)

Armed Zombies!

quality of lifenew contentGameplay TweaksAudio TweaksVisual TweaksBoth1.4.4English

最后更新 2025/12/17文件 1.1 MBID 3622941198

模组简介

TLDR: Armed Zombies is a vanilla friendly mod that gives swords (and axes) to zombies and other melee enemies, giving you real sword combat in terraria! And even better, enemies can spawn with armor too, which you have to have to knock off to do more damage to them. DESCRIPTION: This mod transforms basic Terraria melee enemies into smart, sword fighting, armored opponents, introducing a challenging but still surface level sword fighting system. Enemies like zombies aren't so simple anymore, they now engage in sword and axe fighting with swinging, thrusting, charging and even deep survival instincts like running away in fear or healing when badly hurt (all configurable!!). At the end of the day, this just adds swords to melee enemies, keeping the vanilla aspects of Terraria coooompletely intact while providing highly customizable and finally FUN melee combat. FEATURES: - Weapon Spawning: Enemies spawn ready for battle with either a broadsword or a heavy axe (axe spawns off by default). - Thought Out Fighting: All attacks start with an optional attack windup delay, giving you a moment to react and dodge (or PARRY with a parry mod). - Randomized Attacks: Enemies can chain multiple hits together, take a step back and go back in for more - who knows what they'll do 🤷‍♂️ - Enemy Distancing: Enemies with swords stay at a small distance away so both of you can stand ground and have a real sword fight. - Weapon Physics (Optional): Weapons can use optional C# Spring-Mass Physics for realistic, heavy movement. - Miss Penalties: If an enemy misses an attack, they incur a Miss Recovery penalty that slows down their next action. - Armor System: Enemies can spawn with up to three pieces of Iron Armor (Helmet, Chainmail, Greaves), giving them extra defense. Armor blocks the first hit, but the piece can be knocked off and launched, reducing the enemy's defense. - Parry & Riposte: Enemies with swords can block the player's attack (Parry) and immediately follow up with a powerful, damage-doubling counter-attack (Riposte). Just like real sword fights. - Disarm & Flee: Enemies can be disarmed on critical or normal hits, sending their weapon flying. Losing their weapon can trigger Shock & Flee, making them panic and run away. - Weapon Pickup: Disarmed enemies have a cooldown before they can try to pick up any nearby weapon. - Pressure AI: Sword & Axefighting enemies can enter a "Pressure" state if you've been standing still in the fight, making them charge at you. - Survival Healing (off by default): If their health is low, enemies may retreat, stop, and drink a Lesser Healing Potion. They may even take a moment to put on an Iron Chainmail if they are currently unarmored. Then they'll run back into the fight. - Scared Behavior (also off by default): When under a certain amount of health, enemies may become scared, trying to keep their distance and only attempting attacks when they're feeling brave. - Weapon List Whitelisting: A configuration option lets you specify custom or modded weapons that enemies can spawn with. - Stagger (off by default): Taking a hit can briefly interrupt the enemy's attack preparation or swing cooldown. Suggested Mods & Compatibility! This mod works flawlessly with most mods, and is HIGHLY, HIGHLY suggested you pair it with: - Parry, Deflect & Riposte Mod : To give players the same deep melee options as the enemies. - Sword (And Spear) Swing Mod : For realistic player weapon handling. (has some exclusive content compatibility for this mod) - Physaria : For realistic gore and physics-based ragdoll deaths. - A good armor texture pack : To make the Iron Armor on the zombies and generally your terraria experience look nice. - A good weapons and block texture pack (like Secrets of the Shadows & TerraEnhanced below it) : To make the weapons on the zombies and once again generally your terraria experience look nice. Customizable Settings! Nearly - no, not nearly - EVERY single mechanic, including spawn chances, attack cooldowns, healing amounts, physics properties, and disarm chances... are adjustable via a massive (and good looking, organized) in-game mod config menu. And just to repeat myself, the game will play completely vanilla with this mod, so dont worry about breaking how terraria feels :) Check out the DLC for this mod, Immersive Armor ! Developed By LevitatingGT

详情图片

条目信息

所属游戏
泰拉瑞亚 (Terraria)
创意工坊 ID
3622941198
文件名
3622941198.bin
文件大小
1.1 MB
最后更新
2025/12/17
内容版本
v1765958082-e5ae2ee156f6530a
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。