模组简介
Blight & Marrow The Hallow got Queen Slime and the Empress of Light. The evil biomes got borrowed mechanical bosses and nothing of their own. Blight & Marrow gives the Corruption and the Crimson the sovereign bosses vanilla never got around to, and the hardmode gear tier their materials stop providing the moment you break an altar. A world only ever has one of the two evils, so each side is built to carry its own worldgen path alone. The Hollow King Corruption worlds. Summoned with a Rotted Heart at a Demon Altar, once a mechanical boss has fallen. He does not burst you down. He wins by attrition — Withering stacks eat away at your maximum life and block your regeneration, while ebonstone spikes, grasping tendrils and sweeping walls shrink the space you have left to move in. When he is desperate, he tears open the Corruption and drags the Eater of Worlds up to cross the arena. The Crimson Matriarch Crimson worlds. Summoned with a Marrow Sac at a Demon Altar, on the same terms. She is his opposite in every way that matters. Where he is patient, she is relentless: she closes distance, bleeds you, and heals off every hit she lands. Hemorrhage does not shrink your health bar — it feeds hers. Playing carefully is how you lose. In her final phase she stops chasing entirely and floods the arena with spiralling clots. What's included • Two bosses with eight attacks and four phases each • A full weapon tier per boss — melee, ranged, magic and summon • The Blight armour set , whose bonus turns the King's rot outward onto your enemies • Two pre-hardmode heralds haunting the evil chasms after your evil boss dies, plus the gear crafted from what they leave behind • Original music for both fights • Boss Checklist support Calamity support Optional. The mod plays perfectly without Calamity, and recognises it automatically when present. Revengeance is not a stat multiplier: • Spike rings lead their target rather than aiming where you stand • Tendrils hunt far longer before committing, so an early sidestep no longer solves them • The Devourer arrives in overlapping lanes — safe ground becomes an intersection, not a gap • The Matriarch's spiral gains a second set of arms turning the other way • Phase thresholds move up, so the hard half of each fight is most of the fight Death Mode stacks further on top. Developed By chustyyy
详情图片
条目信息
- 所属游戏
- 泰拉瑞亚 (Terraria)
- 创意工坊 ID
- 3785681112
- 文件名
- 3785681112.bin
- 文件大小
- 5.4 MB
- 最后更新
- 2026/09/06
- 内容版本
- v1788636626-1a5bcb747dd128be
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
