模组简介
Eternia is an RPG overhaul for tModLoader built around Soul-bound class identity. Core loop: - Begin with an Empty Soul, then bind it to Warrior, Mage, Ranger or Summoner. - Level through combat EXP while a class Soul is active. - Spend stat points and passive points to shape your build. - After the Wall of Flesh, your dominant passive affinity decides your promotion. Twelve subclasses, each with its own mechanic and full arsenal: - Warrior: Fighter (Combo), Swordsman (Crimson Trail), Guardian (the Aura). - Mage: Elementalist (Affinity), Cursed Mage (Corruption), Necromancer (Reserved Life). - Ranger: Energy Gunner (Temperature), Archer (Concentration), Gunner (Momentum). - Summoner: Beast Tamer (Ferocity), Advanced Summoner (Legion), Tech Summoner (Power Core). Each subclass earns its power differently -- taming beasts, fabricating drones, fusing your own summons, landing perfect shots, and more. More than progression: - The Awakening: a real ceremony when the Wall of Flesh grants your subclass. - Prototype-01 and Prototype-02: Eternia's own bosses, three-phase weapon-module machines with a Soul core that ruptures as they break. - The Boss Codex: a bestiary that tracks your kills, fastest clears, highest rarity faced, and every boss's real drops and drop rates. - Class potions and subclass mechanic tonics, plus Soul Ascension -- a permanent, respec-proof way to strengthen your Soul itself. Soul rules are strict by design: using the wrong weapon class while bound to a class Soul is heavily punished, and owning a class Soul without keeping one active weakens the player. This is an in-development build. Every sprite is the mod's own, drawn at Terraria's pixel scale, and balance is still being tuned; the foundation, class progression and vertical slice are playable. Developed By DAKE
详情图片
条目信息
- 所属游戏
- 泰拉瑞亚 (Terraria)
- 创意工坊 ID
- 3801748753
- 文件名
- 3801748753.bin
- 文件大小
- 1.7 MB
- 最后更新
- 2026/10/08
- 内容版本
- v1791424871-bc7d7654632d7a21
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
