Ardens Ancient Awakened 预览图

泰拉瑞亚 (Terraria)

Ardens Ancient Awakened

quality of lifeGameplay TweaksVisual TweaksEnglishRussianBoth1.4.4

最后更新 2026/11/01文件 148.5 KBID 3831464375

模组简介

Ardens Ancient Awakened An addon for Ancients Awakened: Classic that fully reworks its pre-hardmode bosses. Every reworked boss gets brand new AI, readable telegraphed attacks and a second phase below 50% health, along with a complete visual overhaul built on custom shaders. The goal is spectacle and skill, not bullet spam: projectile counts are kept low, and danger comes from movement, timing and positioning. Visuals • Glowing animated outlines and pulsing glowmasks on every boss • Noise-driven dissolve effects for teleports, entrances and retreats • Living shader orbs for spores, flames, venom and abyssal energy • Screen shockwaves with chromatic distortion on heavy impacts • Per-boss screen tint in the second phase • Afterimage trails, ground rings, camera shake and attack telegraph lines Reworked Bosses Mushroom Monarch • Royal Leap - predicted jumps that send spore quakes along the ground • Spore Barrage - hovers above you, then slams down • Mycelium Eruption - telegraphed spikes burst from the ground toward you • Charge - a warned dash with burning afterimages • Bloom - second phase with orbiting embers and a crimson tint Feudal Fungus • Blink - dissolves and reappears around you with a spore ring • Lumen Mines - pulsing mines that detonate in glowing rings • Lash - lunging dashes through the arena • Phase two - lumen motes orbit the boss permanently Truffle Toad • Hops with squash-and-stretch weight • Belly Slam - rises above you, marks the ground with a light pillar, then crashes down • Tongue Lash - a long sticky tongue that yanks you toward its mouth • Belch - glowing bubbles that drift toward you and pop Grips of Chaos • Both hands fight as a coordinated pair, linked by a crackling chaos tether • Pincer - simultaneous dives from both sides • Clap - the hands crush together on your position • Flame Rake (Inferno) and Abyssal Grasp (Mire) - the Mire hand can grab, poison and throw you • Lone Fury - the surviving hand enrages when its twin falls Hydra • Each head has its own element based on its color • Chorus - heads fire one after another, each with a charge-up • Bites - heads strike in turns on long necks • Miasma - a sweeping cone of poison breath • Stomp - ground waves from the body • Heads still regrow when severed, and the fight escalates with them Broodmother • Fire Breath - a sweeping flame cone • Bombing Run - passes over you dropping fire bombs • Dive - screams and dives along a warned line • Clutch - lays dragon eggs • Wrath - second phase with doubled dives and a burning sky Biome Skies The classic Ancients Awakened skies are rebuilt as shaders on top of their original textures. • Inferno - the old ember gradient comes alive with drifting smoke lit from below by lava, heat shimmer, rising sparks and a boiling sun with a ray-streaked corona • Mire - the old starry night now twinkles, with a slow violet nebula, flowing aurora curtains, a cold halo around the moon, low mist and fireflies near the horizon Terrarium The Terrarium is now generated procedurally instead of from a fixed schematic, so it is different in every world: • A living crystal sphere with an uneven shell and inward-growing crystal spikes • Rolling grassy hills with a lake, sandy bed and lily pads • A great Terra tree with roots, branches and glowing leaf canopies • Floating grass islands with hanging vines and crystal spires, plus hovering crystal shards • Inside the biome: soft light shafts, drifting pollen motes and a gentle green glow What stays the same Loot, treasure bags, music, summon items and progression all come from Ancients Awakened: Classic and are not changed. Only the fights themselves are reworked. Requirements • Ancients Awakened: Classic - the mod this addon reworks • Daybreak - rendering library Credits Original bosses, sprites and music: Ancients Awakened: Classic team. Rendering utilities: Daybreak by tomat. Rework, AI and shaders: MinexDev . The AI is written with multiplayer sync in mind, but singleplayer is the most tested way to play. If you find a bug or a boss behaving strangely, please leave a comment. На русском Ardens Ancient Awakened - аддон к Ancients Awakened: Classic , полностью переделывающий боссов до хардмода: Грибного Монарха, Грибного Феодала, Трюфельную жабу, Длани хаоса, Гидру и Матерь выводка. • Новый ИИ, атаки с предупреждениями и вторая фаза ниже 50% здоровья • Визуал на шейдерах: свечение, растворение, ударные волны по экрану, тонировка фаз • Минимум снарядов - опасность за счёт движения и тайминга • Небеса Инферно и Трясины на шейдерах поверх старых текстур AA • Процедурная генерация Террариума: кристальная сфера, великое дерево, озеро, парящие острова • Лут, музыка и прогрессия не изменены Требуется: Ancients Awakened: Classic и Daybreak . Developed By MinexDev

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条目信息

所属游戏
泰拉瑞亚 (Terraria)
创意工坊 ID
3831464375
文件名
3831464375.bin
文件大小
148.5 KB
最后更新
2026/11/01
内容版本
v1793548393-838b856b6ddcfa65
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。