No Damage For Guaranteed Quality Angel And Devil Rooms 预览图

以撒的结合:重生 (The Binding of Isaac: Rebirth)

No Damage For Guaranteed Quality Angel And Devil Rooms

最后更新 2026/09/13文件 51.3 KBID 3793328237

模组简介

No-hit the boss fight: the Devil/Angel Room you open contains only Quality 3/4 items, and Devil prices stay vanilla. Empty layouts get one extra quality item for free — spawning a tradable item inside an empty Devil Room causes a series of complex issues. You can adjust the quality floor of item filtering via mod config menu impure or mod配置菜单中文版; selectable values are 1/2/3. Take no damage for a whole floor, and a Devil or Angel Room door is guaranteed after the boss dies (Devil vs Angel still follows the vanilla rules).(This feature can be turned off via Mod Config Menu Impure or the Chinese version of Mod Config Menu.This feature is ON by default) Note: with only a no-hit boss fight (if you took damage earlier on the floor), the door is not guaranteed and still follows the vanilla chance — but whenever one opens, the items are guaranteed top-tier. Damage is judged the same way as Damocles / A+: priority red-heart damage and no-penalty damage do not count as taking damage. Entering the Devil/Angel Room via The Joker will not trigger quality filtering. If you've already entered it via The Joker, then even a no-hit clear afterwards will still be that same room generated on your first Joker entry. Sacrifice Room teleports work the same way No effect on the first floor, floors after Womb II, or secondary dimensions. Now it works for Greed Mode too! If you clear this final wave without taking damage, the room you open offers only Quality 3/4 items , and empty layouts get one extra quality item for free — the same deal as the normal-mode boss rules. Only damage taken during that final wave counts; taking damage on earlier waves doesn't matter. Feels too overpowered? Check out my new Lite edition — No Damage For Quality Boss Drops(https://steamcommunity.com/sharedfiles/filedetails/?id=3800674127). A no-hit boss fight rerolls the quality of the boss drop, and only a no-hit whole floor filters the Devil/Angel Room items. Note: the two mods are not compatible — don't enable both at once. Bug Report Notes When reporting a bug, please state your game version (Repentance / Repentance+). If special items (e.g. Eucharist, Goat Head, Duality) or special characters (e.g. The Lost, Blue Baby) are involved, please mention them. Before reporting, please rule out mod conflicts by testing with only this mod enabled. If it is a conflict, use process of elimination to identify the conflicting mod. Compatibility issues with other mods are not a current priority — the focus is on fixing this mod's own bugs and content updates. Boss 战无伤:开到的恶魔房/天使房,里面只会出现 3/4 级(高品质)道具,不会有垃圾道具;恶魔房交易价格保持原版;原本没有道具的布局会额外补一个高品质道具(免费,因为在空恶魔房内直接生成可交易物品会引发一系列复杂问题)。 可以通过mod config menu impure或mod配置菜单中文版调整筛选品质后的下限,可选1/2/3 一整层无伤:打败 Boss 后必定开一扇恶魔房或天使房门(开哪种仍按原版规则)。(该功能默认开启,可通过 Mod Config Menu Impure 或 Mod 配置菜单中文版关闭) 注意:仅 Boss 战无伤(整层中途受过伤)时,门不保证开、仍按原版概率;但只要开了,里面必是好货。 没受到伤害的判定与达摩克利斯之剑、满分考卷(A+)类似:红心优先伤害和无惩罚伤害不影响判定 用鬼牌进的不会筛品质,如果通过鬼牌进过了,最后即使无伤也是用鬼牌进的原来的房间。献祭同理 只在原版会开交易房的层生效:首层、Womb II 之后与副维度不生效。 现在贪婪模式也生效!若无伤打通这最后一波,开到的房里只会出现 3/4 级(高品质)道具,没有道具的布局也会额外补一个高品质道具——与普通模式的 Boss 战无伤规则一致。无伤只看最后一波期间是否受伤,前面波次受伤不影响判定。 觉得过于超模?可以看看我新开发的 Lite 版——No Damage For Quality Boss Drops(https://steamcommunity.com/sharedfiles/filedetails/?id=3800674127)。无伤 Boss 会筛 Boss 掉落的道具品质,只有无伤整层才会筛恶魔房/天使房道具。注意:两个 Mod 不兼容,请勿同时启用。 Bug 反馈须知 反馈 Bug 时请注明游戏版本(忏悔 / 忏悔+)。若涉及特殊道具(如圣餐、山羊头、二元性)或特殊角色(如游魂、小蓝人等),请一并说明。 反馈前请先排查是否为 Mod 冲突:可仅开启本 Mod 进行测试;若确为冲突,建议通过控制变量法定位冲突来源。 与其他 Mod 的兼容问题暂不优先处理,当前工作重点是本 Mod 自身的 Bug 修复与内容更新。

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所属游戏
以撒的结合:重生 (The Binding of Isaac: Rebirth)
创意工坊 ID
3793328237
文件名
3793328237.bin
文件大小
51.3 KB
最后更新
2026/09/13
内容版本
v1789271207-73ad36a1ee066b25
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。