模组简介
This mod completely replaces the Challenge and Custom Challenge menus. It shows more information and makes choosing a challenge easier. REPENTOGON is required for this mod to run. Short summary: • Shows challenges in a wheel instead of a list. • Lets you pick a character the challenge will start with. • Lets you pick a starting difficulty. • Shows starting items: collectibles, trinkets, pills, and cards. • Shows required achievements needed to unlock a challenge. • Shows achievements you can earn by beating the challenge. • Shows the final boss and final stage. • Shows removed room types for the run. • Lets you start a random challenge. • Lets you enter a seed. • Shows curses that apply to the whole run. • Shows whether the player will be blindfolded. In detail: • Challenges on the wheel can be: Locked , Not Done , or Done . • If a challenge is Locked , you cannot start it, but it still shows other information. • If a challenge is Not Done , you can start it, but you cannot choose the character you will start with or the difficulty. • If a challenge is Done , you can change the character and difficulty the challenge will start with and input a seed. • Required achievements are in the bottom-center of the menu. They can appear darker if the achievement is not unlocked. • Unlockable achievements are in the top-left. They can appear darker if the achievement is not unlocked. • Difficulty can only be changed for Done challenges. It can be set to one of the 4 vanilla difficulties (3 if Greedier is not unlocked), plus a new Random option. Random splits into Normal (picks from Normal and Greed) and Hard (picks from Hard and Greedier; only appears if Greedier is unlocked). Visually, the "?" changes to red for Random Hard and black for Random Normal . • A seed can be set by pressing Tab and entering it. Special seeds such as "superhot" are not supported. If the seed is valid, it changes color to green; if it is invalid, it changes to red. • Starting items appear below the character's name in a two-row list, showing both the sprite and the item name. • Character selection lets you choose a character for a Done challenge from the unlocked characters. To change it, press E on a keyboard or RB on a controller. There is also a Random character option, which starts the run with a random character. I also added five hidden characters to the selection: Black Judas, Lazarus Risen, Esau (Alone), Jacob Ghost, and Tainted Lazarus Risen. I also added custom menu sprites for them because they did not have one. • The final stage and final boss of the run can be seen in the upper-left area of the menu, to the right of the removed room type indicator. They show which boss must be beaten to win the challenge, and the final stage is an additional visual indicator of the stage the boss is on. • The removed room type is shown in the leftmost upper corner of the menu. It shows which room type will not appear in the run; in vanilla, this is usually only shops, treasure rooms, or nothing. • Forced curses can be seen below the final stage indicator. They tell what curses will be applied for the whole run. Custom curses are not supported. • A blindfold indicator appears above the final stage indicator if the character will be blindfolded for the run. • Clear count can be seen above the unlockable achievements. It only appears for modded challenges and only if the value is above 1, because REPENTOGON only provides this data for modded challenges. • The character swap widget is only here because it is part of the vanilla character menu, and I thought it looked cool. It is just a static image and does not actually do anything. • Random Challenge is an option on the challenge wheel. In a normal state, it starts the game as the selected character of a challenge and works for both Done and Not Done challenges. If it lands on a Not Done challenge, it starts as the default character of that challenge. There are also other Random options: start a random challenge as the selected character only for Done challenges, start as the default character of a challenge only for Not Done challenges, and start as a random character for Random Challenge only for Done challenges. • Being able to change whether achievements can be earned in the run. Other things: • You can press Q or LB on a controller to jump to the challenge Pitch Black . I added this because it takes a long time to go back to the first challenge in the list. • Greed mode fix - I added a fix for the Greed and Greedier modes because, in my opinion, they needed it. This fix removes the softlock that occurs when the final stage is set too low and the player cannot reach the Greed boss fight. I changed it so you can continue to the next floors. Another fix changes the chest that spawns after defeating the Greed boss into a trophy instead. This entire fix is only applied if the original difficulty of the challenge is not Greed or Greedier, so it does not interfere with the way those challenges handle this issue. • Compatibility with other mods : I added support for many challenges made for REPENTOGON, such as Fiend Folio. Other non-REPENTOGON mods can also work, but I need to add support for some of them myself, such as Epiphany. This does not mean that a mod will not work without support, but if a challenge uses a modded character, that character may appear as Isaac in the menu and then be replaced by the modded character during the run. • Compatibility with Better Character Menu : There is also compatibility with this mod, but in reality it is just a switch for my own colored character portrait rendering, so it also works for modded characters. It can still run into issues with characters that use different anm2 files for their player movement animations but that should not happen often. • The menu's resolution depends on Max Render Scale , which is a hidden option in the game. Setting it from 2 to 7 makes the menu appear in a higher resolution. You can change it using REPENTOGON's ImGui by pressing ~ on the keyboard, then going to Tools → Game Options → Visuals → Max Render Scale , or by changing it in REPENTOGON's Launcher Game Options. • There are also character-specific challenges . I made it so you cannot change the character for the challenge, even if the challenge is Done . I did this because it can be too hard to finish that run, it may be impossible to do anything, or for some Fiend Folio or Epiphany challenges, the character is set internally, so even if the character is changed in the menu, it would not be applied or it could even break the challenge. • Localization support for other languages is only for starting items, trinkets, pills and cards as it is already translated in vanilla.
详情图片
条目信息
- 所属游戏
- 以撒的结合:重生 (The Binding of Isaac: Rebirth)
- 创意工坊 ID
- 3813643186
- 文件名
- 3813643186.bin
- 文件大小
- 6.3 MB
- 最后更新
- 2026/10/06
- 内容版本
- v1791218569-3d54cf76655c113c
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
