模组简介
Features: -Update: Renamed Class from Conductor to Pact Maker. -Update: Renamed the following skills: Stunning Staccato -> Stunning Precision; Bloodletting Reverie -> Bloodletting Brutality; Ascending Allegro -> Aggressive Mortality; and Conduct -> Alter Pact. -Update: Name and skill changes done to be more thematically accurate and consistent with the character's story. -Update: Added alternate shading version of last skin. -A new class based off the Conductor skin by anaertailin -A couple of skin edits done by myself, dark skin, and dark skin with blue armor and blonde hair. -A class with four modes: Default, Bloodletting Brutality, Stunning Precision, and Aggressive Mortality. Each mode offers utility at a price. -A class that focuses on bleeding, stunning, enemy positioning, and risk assessment. -A miniboss, the Reclaimer! It relentlessly hunts the Pact Maker; yet, defeating it will lead to great rewards. -Added four new quirks. These quirks are attained through defeating the Reclaimer. See the Miniboss section below for details. -Added a new disease, Shadow Dregs. Attained from and leads to miniboss. The shadow's power is never free. Story: They have lurked beneath awareness, keen to stay hidden. Oft they have taken the guise of others, posing as the wolf or serpent, while under the husk writhes their otherworldly form. It was drawn into the city one day. Dusk had died, and fog choked the new night; as the carriages went to and fro, it stepped betwixt them, dodging each lantern's glow. It found her, outside the theater, starving, yet feasting on the echoes. She called it demon, as many had before, and it offered her its usual deal: a glimpse. Strength, knowledge, and courage she had craved; yet, a discarded child, a gutter wench had no chance at such things. It was a lie. It saw her potential; it promised her change; it required her to only stand still and look. She stood, stared, and, as the wolfskin fell, words and thought abandoned her. Its form lacks all reference; its visage known only by the soul rending dread it evoked. The deal was struck, power loaned, and soon the price would be known. Skills: At max rank: Skill 1: Armor Break xxoo - ooxx ACC: 110 DMG: -25% CRIT: 10% -Mode: Default- +50% Armor Piercing -Mode: Bloodletting Brutality- Bleed 6pts / 1turns (110% Chance) +15% CRIT vs Bleeding -Mode: Stunning Precision- Stun (110% Chance) +100% Armor Piercing vs Stunned -Mode: Aggressive Mortality- +25% DMG to Skill Heal Self: 15% Max HP For Duration of Combat -> Buff Self: +10% DMG in Ascending Debuff Self: +5% DMG Taken Skill 2: Chain Reaction xoox - o-oxx ACC: 100 DMG: -50% CRIT: 5% -Mode: Default- Clear/Cure Target's Stun, Mark, Blight, and Bleed +50% DMG vs Blighted / +50% DMG vs Bleeding +50% CRIT vs Marked / +50 ACC vs Stunned -Mode: Bloodletting Brutality- Bleed 3pts / 4turns Debuff Target: -30% Bleed Resist while Bleeding -Mode: Stunning Precision- +100% Debuff Skill Chance vs Stunned Debuff Target: -60 ACC / -40 DODGE (50% Chance) -Mode: Aggressive Mortality- +25% DMG to Skill Damage Self for 15pts (DMG Taken Debuff Affects This) For Duration of Combat -> Buff Self: +10% DMG in Ascending Debuff Self: +5% DMG Taken Note: Buff/Debuff Triggers Per Enemy Hit Skill 3: Upheaval xxxo - ooox ACC: 120 DMG: -60% CRIT: 25% -Mode: Default- Knockback 3 -Mode: Bloodletting Brutality- Damage Self for 30pts Mark Enemy Party Debuff Enemy Party: Crits Received Chance: +30% -Mode: Stunning Precision- Pull 3 +50% Move Skill Chance vs Stunned -Mode: Aggressive Mortality- Activate Riposte: -25% DMG / 100 ACC / 10% CRIT On Riposte, Buff/Debuff Self: For Duration of Combat -> Buff Self: +10% DMG in Ascending Debuff Self: +5% DMG Taken Skill 4: Alter Pact oooo Switch to Mode: Tempo Change Tempo Change allows access to the other Mode Skills Has Small Chance to Summon Miniboss, Reclaimer For Details, See Miniboss Section Below Skill 5: Bloodletting Brutality oooo Switch to Mode: Bloodletting Brutality For 4 Turns -> Bleed Self 3pts / 4turns Buff Self: +25% DMG while Bleeding / +30% Bleed Skill Chance Debuff Self: -50% Bleed Resist Skill 6: Stunning Precision oooo Switch to Mode: Stunning Precision For 4 Turns -> Buff Self: +20 ACC / +30% Stun Skill Chance Debuff Self: -33% DMG / -50% Stun Resist Skill 7: Aggressive Mortality oooo Switch to Mode: Aggressive Mortality For 4 Turns -> Mark Self Buff Self: +15% CRIT / +10 SPD Debuff Self: CRITs Received Chance: +15% Miniboss: The Reclaimer represents the dark power the Pact Maker made her pact with. It chases her, hoping to take back what it loaned her. The Reclaimer prefers to mark its targets in its blood; and, unless the bleed is cured, it will be guaranteed to crit with its signature move, Reap. Summoning the Reclaimer is done through the Alter Pact skill. The chance to summon the Reclaimer increases with each rank, starting with 5% at Rank 1 and ending with 10% at Rank 5. As the Reclaimer is summoned mid-fight, at least one empty spot on the enenmy team is required. Defeating the Reclaimer will reward the party with 1 of 4 Demon Threads, with a small chance of also getting 1 of 2 Demon Tapestries. Demon Threads are consumable items that grant a quirk to the user. Demon Tapestries are powerful trinkets with give and take. Threads are akin to the deal the Pact Maker made; thus, each Thread has positives and negatives. Without being too specific, the quirks do the following: Thread of Sagacity: CRITs Thread of Haima: Bleed Builds Thread of Thew: Melee Builds Thread of Chillingworth: Tank/Mark Synergy Disease: Whoever lands the killing blow on the Reclaimer will contract Shadow Dregs. This disease has 3 stages: Incubation, Shadow Dregs; Stage 1, Reclaimer's Whisper; Stage 2, Reclaimer's Gift; and, Stage 3, Reclaimer's Promise. The effects of the disease do not start to show until Stage 1, so you most likely won't suffer its downsides on the mission you contract it. Starting at Stage 1, Reclaimer's Whisper, those with the disease have a 10% chance, on turn start, to summon the Reclaimer. This chance maxes out at 20% with Stage 3. NOTE: The number of times this "summon" action can occur is limited per dungeon run. In other words, no infinite summon loops. The disease also has several strong positives, but I'll let that be a surprise. Trinkets: Perfection Demands For Duration of Quest -> On Friendly Skill: Buff Self: +3% DMG On Friendly Skill: Debuff Self: -1 Max HP Flee, Run, Hide +5 SPD +15 DODGE Buffs Doubled at Stress Above 51 +25% Stress vs Eldritch +25% Stress if Torch Below 51 Tapestry of the Penitent -50% DMG -20 DODGE -12% Death Blow Resist On Friendly Skill: Mark Self On Friendly Skill: Buff Self: +5% PROT / +20% Stress Heal Received On Being Hit: Stress Heal 3 Tapestry of the Adroit +50% DMG vs Stunned -12% Death Blow Resist On Melee Attack Hit: Debuff Target: -10 SPD On Being Hit: Stun Self (50% Chance) On Being Hit: Debuff Self: -10% Stun Resist Credits: Credit goes to anaertailin for making the wonderful skin.
详情图片
条目信息
- 所属游戏
- 暗黑地牢 (Darkest Dungeon)
- 创意工坊 ID
- 3258191615
- 文件名
- 3258191615.bin
- 文件大小
- 33.2 MB
- 最后更新
- 2024/07/19
- 内容版本
- v1721386760-975485e50c2cffc3
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
