Reinforce Monsters : Less Edition 预览图

暗黑地牢 (Darkest Dungeon)

Reinforce Monsters : Less Edition

Gameplay TweaksmonstersOverhaulEnglishkoreana

最后更新 2026/09/28文件 23.1 MBID 3588643365

模组简介

Mod Description • In Apprentice dungeons, monsters appear with Veteran-tier stats. • However, monsters on the Old Road and in the first Ruins dungeon retain their vanilla Apprentice-level stats. • In Veteran dungeons, monsters appear with Champion-tier stats. • In Champion dungeons, monsters have become much stronger than before. • In the Darkest Dungeon, monsters are stronger than ever. • In Champion and Darkest difficulties, there is an 3% chance for Elite enemies to appear. • These Elite enemies spawn with three unique buffs (and one additional buff each in CC and CoM). Original Mod Link The Less Edition is a weakened version of the original mod, designed to provide a challenging but fair experience for players using nerfed or rebalanced modded heroes. The original mod was created to give powerful heroes a sense of danger and tension. However, due to feedback requesting a softer balance, this version was developed. Less Edition aims to be suitable for parties mixing both vanilla heroes and modded heroes. Concept & Intention At first, I simply increased enemy stats, but that quickly became another kind of boredom. I also tried various difficulty and monster mods. However, even setting compatibility issues aside, finding one that matched the level of challenge I was looking for proved to be surprisingly difficult. The reason is that modded heroes vary wildly in power level — their strength ranges from ants to dragons . If you balance the game around those "dragons," every other hero simply becomes irrelevant. On the other hand, if you're looking for a difficulty mod balanced around vanilla heroes, there are already plenty of excellent options available. With this mod, I aimed to fill the gap between those two extremes by providing a difficulty that lets you enjoy powerful modded heroes while preserving the tension that makes Darkest Dungeon so rewarding. Most modded heroes are only slightly stronger than vanilla heroes at first, but become dramatically more powerful once they obtain their class-specific trinkets. With that progression in mind, enemies in Apprentice and Veteran use stats from the next difficulty tier to provide a steady increase in challenge, while the difficulty ramps up sharply from Champion onward , where those heroes truly begin to reach their full potential. The goal is to bring back that sense of tension without making vanilla heroes obsolete, allowing them to remain viable as supporting party members even alongside more powerful modded heroes. Features • Focused on maximum compatibility with other mods. • Only monster stats, skills, and certain animations and ai have been adjusted. • Effect commands used in this mod have been written separately from the original ones, so they do not affect the original Effect commands. • Nothing else — rewards, items, quirks, or hero stats — has been modified. Champion Difficulty • HP about +30% compared to vanilla. • Dodge and all resistances about +7.5% . • Accuracy about +10% , Damage about +30% , Crit about +5% . • Some monsters act twice , or gain extra turns under certain conditions. • May perform multi-target attacks or grant party-wide buffs . • Status effects have greater potency and chance . Darkest Dungeon & DLC Darkest Dungeon • HP about +40% . • Dodge about +20% , All resistances about +12.5% . • Accuracy about +12.5% , Damage about +50% , Crit about +8% . • Far stronger effects than Champion-level enemies. Crimson Court • HP about +30% . • Dodge about +7.5% , Stun Resist about +15% . • Accuracy about +7.5% , Damage about +40% , Crit about +7% . • Designed to be harder than Champion but easier than Darkest difficulty. The Color of Madness • HP about +30% . • Dodge about +7.5% , Stun Resist about +15% . • Accuracy about +7.5% , Damage about +40% , Crit about +7% . • Designed to be harder than Champion but easier than Darkest difficulty. Boss Changes Bosses on Champion and higher difficulties have been given new mechanics that can be countered logically using in-game information , without breaking their original design. • Brigand Vvulf – no longer protects his allies; instead, he is protected by them . He may also occasionally throw two bombs at once . • The Flesh – the Heart can now cure Bleed and Blight . The other body parts adapt when attacked , gaining a regenerative effect. • Darkest Dungeon 3 – Bleed, Blight, and Debuff effects are weaker than in the original game , but they do not expire naturally over time . Removing them requires specific hero skills, curative items, or camping. • Countess – several of her attacks can now inflict the Crimson Curse . She can also accelerate the Curse's progression , making it extremely dangerous to fight her without a sufficient supply of Blood. Other changes are left for you to discover. Final Words This version was created for players who want a more moderate level of challenge while using multiple hero mods. Because not everyone enjoys extremely punishing difficulty, this weaker version is offered as an alternative. Depending on your setup, difficulty may still vary, so adjust your mod list as needed. Vanilla heroes can be used, but bringing a few powerful allies is recommended. Patch Notes Version 2.7 • Changed the Dodge buff of Stealthed monsters to apply only while they are in Stealth. Removing their Stealth now also removes the buff. • Champion Flesh now gains 1 HP Heal-over-Time when hit, except for the Heart. • Champion Flesh's Undulating Invasion now targets 1–3 random heroes instead of hitting the entire party. Fixed an issue where its Blight effect was not being applied properly. • Champion Flesh's Sanguine Stroke no longer grants battle-long DMG and ACC buffs. Instead, it now grants reduced damage taken and increased HP Heal-over-Time received for 2 rounds. These changes are primarily intended to address the increased difficulty caused by the Sleeper receiving the Flesh's buffs when summoning it. • Removed the damage reduction buff from the Champion Prophet's Consecrated Pews and replaced it with increased PROT. • Reduced the healing of the Rapturous Cultist's Flesh to Flesh in the Darkest Dungeon. It now also grants a single-use HP Heal-over-Time effect, and the Rapturous Cultist's SPD has been increased by 2. • Significantly reduced the HP of the Champion Drowned Crew.

详情图片

条目信息

所属游戏
暗黑地牢 (Darkest Dungeon)
创意工坊 ID
3588643365
文件名
3588643365.bin
文件大小
23.1 MB
最后更新
2026/09/28
内容版本
v1790604812-93d03ceb2b6dbc33
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。