模组简介
迪斯马红温MOD 红温的迪斯马,获得全面加强。二当家前期当牛做马一人成军,结果听到被人说后期牢二,直接红温。 由于MOD的自由度与本人技术力受限,额外行动机制无法在技能介绍中显示,所以使用前一定要仔细阅读MOD介绍。 整体改动介绍 1.角色抗性全部上调至300%(除了疾病和死亡抗性),一些基础属性也都进行加强(比如速度、伤害、暴击率等等,但并不是全部) 2.增加多项暴击增益buff 3.引入一回合多次行动机制,在极少数情况下会出现bug,比如迪斯马用额外的行动机会击杀最后一个敌人后,此时可能会轮到下一个英雄进入回合而不结束战斗。此时随便换位、跳过回合或使用不需要敌方为目标的技能均可判定结束战斗。 4.移除所有濒死减益和重创减益 技能改动介绍 1.邪恶切割:现在可以打到3号位;击中敌人后回血回压。 2.手枪射击:现在可以在任意位置释放;现在可以打到1号位;新增无视守护、对标记增伤效果 3.抵近射击:强化原本的击退效果至3格;新增对标记增伤效果 4.霰弹轰扫:现在可以在任意位置释放;目标变为敌方全体;新增晕眩、扰乱和清除尸体效果 5.追踪射击:现在可以在任意位置释放;目标变为敌方全体;不可暴击;新增标记目标(持续到战斗结束); 使用这个技能不会结束当前回合,且每击中1个敌人判定1次:33%概率获得1次额外的行动机会,100%概率获得增加攻击和暴击率的增益效果(效果会叠加,持续1回合) 6.决斗突刺:现在释放后直接前进到1号位;新增保护全体队友(持续5回合)、增加闪避(持续5回合)、减少其他队友压力; 100%概率获得1次额外的行动机会 ; 7.切开血管:现在可以在任意位置释放,打击任意位置;不再造成流血;新增降低精准、降低防御、降低攻击(均持续4回合) 8. 所有技能的命中率、暴击率等数值都有所调整,不再赘述。 由于MOD的自由度与本人技术力受限,额外行动机制无法在技能介绍中显示,所以使用前一定要仔细阅读MOD介绍。 个人游玩建议 利用好额外行动的机制,频繁释放抵近射击并且快速抵消减益效果! Angry Dismas MOD Dismas slaved away in the early game, carrying the whole team on his back, only to hear someone call him a late-game weakling. He got triggered, and this MOD was born. Due to MOD limitations and my own technical constraints, the extra action mechanics cannot be displayed in skill descriptions. Please read the MOD introduction carefully before using. Overall Changes 1. All character resistances increased to 300% (except Disease and Death Res). Various base stats have also been enhanced (e.g., Speed, Damage, Crit Chance, etc., though not all). 2. Added multiple critical hit buffs. 3. Introduced a multiple-actions-per-turn mechanic. In rare cases, bugs may occur. For example, if Dismas kills the last enemy using an extra action, the turn may pass to the next hero instead of ending combat. In such cases, simply swapping positions, skipping a turn, or using a skill that doesn't require an enemy target will resolve and end combat. 4. Removed all Death’s Door Debuffs. Skill Changes 1. Wicked Slice: Can now hit rank 3. Heals HP and reduces Stress when hitting an enemy. 2. Pistol Shot: Can now be used from any position. Can now hit rank 1. Ignores Guard. Deals increased damage to Marked targets. 3. Point Blank Shot: Knockback effect enhanced to 3 spaces. Deals increased damage to Marked targets. 4. Grape Shot Blast: Can now be used from any position. Now targets all enemies. Added Stun, Disorient, and corpse clear effects. 5. Take Aim: Can now be used from any position. Now targets all enemies. Cannot crit. Now Marks targets (lasts until combat ends). Using this skill will not end the current turn. And per enemy hit: 33% chance to gain 1 extra action; 100% chance to receive a buff that adds DMG and CRIT (stacks, lasts 1 turns). 6. Duelist Advance: Now moves user to rank 1 immediately upon use. Now provides Guard to all allies (5 turns), increases Dodge (5 turns), and reduces other allies' Stress. 100% chance to gain 1 extra action. 7. Opened Vein: Can now be used from and hit any position. No longer inflicts Bleed. Now reduces ACC, PROT, and DMG (all last 4 turns). 8. acc, CRIT, and other values for all skills have been adjusted and will not be listed in detail here. Due to MOD limitations and my own technical constraints, the extra action mechanics cannot be displayed in skill descriptions. Please read the MOD introduction carefully before using. Personal Gameplay Tips Make the most of the extra action mechanic! Use Point-Blank Shot frequently and quickly counteract its debuffs! ====================更新内容(Update Content)[2026/1/28]==================== 移除所有濒死减益和重创减益 Removed all Death’s Door Debuffs.
详情图片
条目信息
- 所属游戏
- 暗黑地牢 (Darkest Dungeon)
- 创意工坊 ID
- 3653818001
- 文件名
- 3653818001.bin
- 文件大小
- 6.4 MB
- 最后更新
- 2026/01/28
- 内容版本
- v1769594685-d34cf808153e7241
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
