模组简介
From fathomless depths, the mystical seers of the Makrura race have come to the surface world to lead the conquests for their crustacean Kingdom. Unlike their larger kin, these clandestine shellfish dared to dive deeper and harness the elemental powers of the sea in shamanistic rituals unseen by all but compound eyes. Respected, honored, and feared by their fellows, their presence on dry land can only mean the tides of darkness have come for the Hamlet. =====Overview===== The second part of the Makrura pack adds the Deepseer to menace the Cove with deep sea magic. Expect Part 3 Soon(tm). =====Makrura Deepseer===== With magic flowing through their hemolymph and coral growing within and without their shells, the Deepseers sling both spells and clawfuls of toxic sea urchins from behind their larger crustacean kin or a squad of trained attack prawn. Summoning the might of the sea itself, Deepseers can conjure a tidal wave with a flick of their claw to force a hero to the backline with broken bones. Bonded with nature, literally and figuratively, they may command coral to burst from the ground to entwine their enemies, leaving them at the mercy of a hungry Snapper. Of all their magics, however, the Deepseers ability to channel the generous nature of the ocean into a wave of healing waters make them prized by the various Makrura clans. =====Credits===== Coding: Me Artwork and Animation: TheAwkwardHeady Sounds: Warcraft 3, World of Warcraft, Hearthstone (Audio mixing by me) =====Special Thanks===== 1994-2009 era Blizzard Grubby AnnoyingWarcraft3 FunnyWarcraft3 RedHookTyler The Darkest Dungeon Modding Community The American Taxpayer =====Other===== Had to delay the Tidal Lord once again, he just wasn't turning out as a very fun fight, so he's on the shelf for now. The plan is to turn his current design into a weaker rare enemy and totally rework him. Most of the development time was spent reworking Turn the Tide, which has functioned about 15 different ways since the start of development. The anti-burn mechanic ended up being just what it needed to be strong and unique without being too frustrating, unless you have a 4 Runaway team or something. Way better than the plan to have him summon extra Prawns. I was considering adding a Murloc slave enemy to one of the packs, kind of like in that one quest, but I don't know if they'd add much. Maybe they could have a unique mechanic where Makrura will eat them to get a health boost but that's probably too gimmicky.
详情图片
条目信息
- 所属游戏
- 暗黑地牢 (Darkest Dungeon)
- 创意工坊 ID
- 3793141031
- 文件名
- 3793141031.bin
- 文件大小
- 9.9 MB
- 最后更新
- 2026/09/01
- 内容版本
- v1788219671-63fba202d868be24
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
