Intent Graph 预览图

杀戮尖塔 2 (Slay the Spire 2)

Intent Graph

模组简介

Show monster intents as a state graph. 1.3.2 version added multi-language support. Currently it's AI-generated. If you want to help refining the text, you can find the texts on https://github.com/chaofan-stsmods/intentgraph2/tree/master/intentgraph2/intentgraph2/localization . Intent An icon that showing next action of the monster. Intent set A group of icons wrapped in a blue rectangle that showing next possible actions of the monster. Each intent is associated with conditions: % indicates probability, ≤ indicates the maximum number of consecutive uses, and ⏱️ indicates the minimum amount of rounds between uses. Transfer * Start from the top left intent or intent set. * Next turn, follow yellow arrow to next intent or intent set. Settings Once BaseLib or RitsuLib is enabled, you can control the appearance and behavior of the intent graph via the corresponding settings interface. Settings configured in RitsuLib remain in effect even after the RitsuLib is disabled. * Show move name * Show move details (icon of buff/debuff/status) * Highlight current intent * Disable animations to reduce performance overhead * Adjust size and position * Keep on screen as a window Hotkeys You can change hotkey in mod settings. * F1 - Toggle visibility of intent graph. Add intent graph for monsters in your mod Please refer to this document: https://github.com/chaofan-stsmods/intentgraph2/blob/master/.github/skills/intent-graph-generator/how-to-add-intent-graph.md

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3747528152
文件名
3747528152.bin
文件大小
1.2 MB
最后更新
2026/08/14
内容版本
v1786686078-393a535915a18929
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。

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