模组简介
Automatically opens an external console window on game launch to display all log output in real time. Features • Real-time Log Window : Automatically opens a Windows console on game launch with live scrolling logs • Full Log Capture : Captures all output from the game's Logger system and Godot engine • Color-coded Log Levels : Error in red, Warn in yellow, Info in white, Debug in gray, engine output in cyan • Log File Persistence : Saves current and previous session logs, viewable even after crashes • No More Digging Through Files : Say goodbye to manually opening log files Log Files Logs are saved in the logs folder under the game's user data directory: %AppData%/SlayTheSpire2/logs/ ├── DebugConsole.log # Current session log └── DebugConsole-prev.log # Previous session log Technical Details • Creates an external console window via Win32 AllocConsole • Subscribes to the game's global Log.LogCallback event for Logger output • Intercepts process stdout via pipe to capture Godot engine output, with automatic deduplication • Windows only Acknowledgments This project is based on the Alchyr/ModTemplate-StS2 template. License This project follows the original game's modding policy.
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3747551103
- 文件名
- 3747551103.bin
- 文件大小
- 26.4 KB
- 最后更新
- 2026/06/19
- 内容版本
- v1781840672-46c98e1214ac7079
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
版权与举报
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