The Artist 预览图

杀戮尖塔 2 (Slay the Spire 2)

The Artist

模组简介

The Artist A brand-new playable character for Slay the Spire 2, built from scratch around a single mechanic: the position of every card in your hand. Each card glows with a color tied to its slot, and each color carries TWO riders — a Boon that pays off when the card matches the slot, and a Bane that punishes when it doesn't. Deckbuilding becomes about reordering your hand so the right card lands in the right color — not combos and scaling like the other characters. A Note on the Art The card art currently ships AI-generated by default, and I want to be upfront about why: I made this mod to prove the concept was fun and doable before asking anyone to buy in on contributing real art to it. The AI placeholders let me ship a complete, playable character now. The mod also includes options to switch to open-source / public-domain art instead (museum and Creative-Commons works, with in-game artist credits) — pick your style under Mods > The Artist > Card Art Style. My goal is to eventually replace ALL of the art. If you're an artist who'd like to help, please reach out (see the bottom). This is a Beta Release! There will be bugs — a lot of them — plus balance issues. Please post bug reports and feedback in the comments. More info, full changelog, and detailed notes: The Artist on Nexus Mods Installation • Subscribe to BaseLib by Alchyr (required for all current STS2 character mods) and to The Artist here on the Workshop. Both download automatically. • In Steam, set Slay the Spire 2 to the Beta Branch (right-click the game > Properties > Betas). • Launch in modded mode. The Artist appears on the character-select screen. • To uninstall, unsubscribe. Finish or abandon active Artist runs first — saves won't load without the mod. Ten Color Slots, Each With a Boon and a Bane Every slot has THREE outcomes per card you play from it: BOON (card matches the good trigger — you get the upside), BANE (card matches the bad trigger — you eat the penalty), or NEUTRAL (matches neither — nothing happens). So routing your hand isn't just 'play attacks from Red' — each card has a slot where it pays off, slots where it costs you, and slots where it's safe. • Red. Boon if Attack: +2 damage (+5 upgraded). Bane if Skill that gives block: take 2 damage. • Orange. Boon if Skill that gives block: +2 block per Painted card in hand (+3 upgraded). Bane if Attack: gain 2 Weak. • Yellow. Boon if Skill: draw 1 (2 upgraded). Bane if the card has Exhaust: discard a random card. • Green. Boon if Skill: heal 1 HP, or draw 1 if at full HP (2 upgraded). Bane if Attack: gain 1 Vulnerable. • Blue. Boon if Attack: that attack costs 1 less (2 upgraded), applied before play. Bane if Power: lose 1 energy. • Indigo. Boon if Skill: apply 1 Weak and 1 Vulnerable to ALL enemies (2/2 upgraded). Bane if Attack: add an Injury curse to hand. • Violet. Boon if Attack: +75% damage (+100% upgraded). Bane if Skill that gives block: gain 1 Frail. • White. Boon if Power: gain 1 energy AND draw 1 (2/2 upgraded). Bane if Attack: add a Decay curse to hand. • Black. Boon if Attack: this attack triggers a second time (a third upgraded). Bane if Skill: add a Regret curse to hand. • Gold. Boon if Painted Gold: cascade every other slot's Boon (twice upgraded). Bane if it's the FIRST card you play this turn: cascade every other slot's Bane. Upgrading Gold suppresses the Bane. Universal rules: Painted cards and color overrides ALWAYS fire the Boon and never the Bane — painting is your explicit commitment to that slot. Upgrading a slot suppresses its Bane entirely (the Boon still applies). Skills like Palette Swap, Palette Knife, Inspiration, Wash, Undercoat, and Impasto exist purely to manipulate hand position or override colors, and your starter relic Painter's Palette gates which color tiers unlock as the run goes. Paint Your Cards Theme cards (Ocean, Autumn, Evening, Monochrome) and Painter cards (Lady in Red, Mood Indigo, Paint It Black, and the rest of the rainbow) override a card's slot color — for a turn or permanently. Paint a Strike Black and play it twice. Painted cards always fire that color's Boon regardless of card type, turning the painter into a precision tool for forcing a Boon you couldn't reach by position alone. 80+ Custom Cards • Splatter attacks : Ink Blot, Foreshortening, Eye Gouge apply Blind (50% chance to miss next turn). Wet Paint is a Blind AoE that also Splashes a random color onto a card in hand. • Multi-hit attacks : Light Touch deals 4 twice for free, fully compatible with Vigor and per-hit modifiers. • Painter cards : one per color; paint a card permanently while triggering their own Boon. Upgrade drops Exhaust for reuse. • Theme cards : repaint your whole hand for the turn. • Slot-conditional attacks : Flourish, Tenebrae, Heavy Strike, Etched, Prism, Wide Sweep get bonuses from specific slots. • Color-counting skills : Layer, Synesthesia, Polychrome, Kaleidoscope scale on unique active colors in hand. • Paint synergy : Heavy Brush, Perspective, Atelier, Muse's Kiss reward decks stacked with painted cards. • Cost tricks : Wash drops the cost of every Attack you play this turn (including ones drawn later), shown as a stacking status icon. • Ancient gifts : First Brushstroke and Golden Hour, rare blue-flame elevators. Relics, Potions, and Powers • Nine relics: Painter's Palette (starter), Distilled Sunlight, Essence of Mother Earth, Dusk Mirror, Hand of Midas, Gold Dust, Quintessence, Squid Ink, Yin Yang. • Seven potions: Fixative Flask, Thinner, Ochre Draught, Complementary Tincture, Master's Palette, Varnish Vial, and the rare Distillation of Sight (3 Weak + 3 Vulnerable AoE plus unblockable attacks for the rest of the turn). • Custom powers with status icons: Inspiration, Pigment Forge, Polychrome, Ultraviolet, Synesthesia, Wet Canvas, Chef d'Œuvre, Golden Hour, Atelier, Muse's Kiss, Wash, and Splatter (Blind). Quality of Life • Hand-position colors glow on the cards themselves so you always know what each card will do. • A side palette legend shows unlocked slots, their Boon AND Bane triggers and effects, with full hover tips. • A small indicator above each hand card shows whether the slot's Boon, Bane, or neither will fire — the routing puzzle at a glance. • Inspiration uses a drag-arrow UI — pick a card and drop it where you want. • Reward pools tuned to reduce duplicates and over-frequent Power cards. • Bespoke character art including a Spine-rigged combat sprite and character-select background. Gameplay Note You start with Red unlocked. On your 3rd combat in Act 1 you pick two tier-1 slots (Orange/Yellow/Green/Blue); on Act 2's first combat one tier-2 slot (Indigo/Violet); on Act 3's first combat one tier-3 slot (White/Black). The Gold slot unlocks from a special relic! Requirements Slay the Spire 2 BETA BRANCH (modded build, game v0.109 or newer — older game builds won't work with this version of the mod). BaseLib by Alchyr — required for all current STS2 character mods; subscribe to it before The Artist. Plays nicely alongside HermitMod and the rest of the BaseLib ecosystem. Request for Help If you've enjoyed this mod and have experience with translating, programming, or digital art, please let me know! I could use the help and don't want to rely on AI assets when the mod gets out of beta! Join My Discord https://discord.gg/7kJMtFCarU

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3747694847
文件名
3747694847.bin
文件大小
247.5 MB
最后更新
2026/07/18
内容版本
v1784311074-eb8eb580dca178c1
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。

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