模组简介
Current supported game version: STS2 v0.110.1. Adds new colorless cards, character cards, and unique relics to Slay the Spire 2. If ModConfig is installed, this mod adds per-item toggle switches under Settings (optional — the mod works normally without it; toggling requires a game restart). Neow Expansion Normal Neow starts now include a fourth option: exchange your starting relic for a random Ancient relic originating from an Act 2 or Act 3 Ancient event. Multiplayer Compatibility • Every player must use the exact same mod files, ModConfig toggle settings, and gameplay-mod loadout. • Most cards and relics are multiplayer-tested. A few recent additions (Neow's Echo, Neow's Lost Bones, Blank, Credit Ledger, Cosmic Shift, I'll Do It Myself) are singleplayer-verified only so far, and Let Me See (multiplayer-only) hasn't been live-tested yet. • Neow's Eye: one caveat — if players are using different game languages, its revealed prediction text (stored as synchronized relic state) can diverge between clients. Keep all players on the same game language when using Neow's Eye in multiplayer; otherwise it works normally. New Ancient: Color Philosopher (Act 2 only) A custom Ancient NPC found only on the Act 2 map, alongside Darv/Orobas/Pael/Tezcatara, offering 3 paired/grouped relic choices (see below). All 7 of its relics are Ancient rarity and no longer drop from chests/shops — obtainable only through this NPC. Relics • Neow's Eye - Ancient, Neow-exclusive (shares Neow's positive-option pool with Neow's Echo/Neow's Lost Bones, equal odds). After the next combat, reveals the Act 2 and Act 3 Ancient NPCs, their three options, and the boss. • Neow's Echo - Ancient relic, Neow-exclusive (shares Neow's positive-option pool with Neow's Eye/Neow's Lost Bones, equal odds). Records the card options from your first 3 skipped combat card rewards. Outside combat, click the relic to add one recorded card to your deck (up to 3 times). • Neow's Lost Bones - Ancient relic, Neow-exclusive (shares Neow's positive-option pool with Neow's Eye/Neow's Echo, equal odds). Every 3 card rewards you skip grants 1 card reward "Reselect" charge. • Tiny Card Hammer - Ancient relic, exclusive to the Color Philosopher (Act 2). Removes forging at Rest Sites; skipping a card reward lets you choose a card in your deck to upgrade. • Tezcatara's Swiftness Brew - Ancient relic, exclusive to the Color Philosopher (Act 2). Enchants all Strike and Defend cards in your deck with Tezcatara's Swiftness. • Fated Triad - Rare relic. At the start of each combat, randomly enchants three different cards with Nimble, Sown, and Swift 1 until combat ends. • Twenty-One Defense - Uncommon relic. Gain Buffer when your accumulated Block in a combat hits exactly 21; the counter resets if you go over. • Library - Ancient relic, exclusive to the Color Philosopher (Act 2), shares slot 1 with Prism (50/50). At the start of each combat, browse 15 cards from a random character's pool and add up to 3 to your hand. • Prism - Ancient relic, exclusive to the Color Philosopher (Act 2), shares slot 1 with Library (50/50). At the start of each turn, gain 2 Stars and Summon 2. Card rewards now include cards from other characters' pools. • All a Dream - Ancient relic, exclusive to the Color Philosopher (Act 2). Before Turn 1, its owners take one shared extra turn. At its end, all living enemies return to maximum HP. • Character Divination - Ancient relic, exclusive to the Color Philosopher (Act 2). The first time you play a card each turn, look at the top draw-pile cards equal to that card's Chinese title length, and put one into your hand. • Credit Ledger - Ancient relic, exclusive to the Color Philosopher (Act 2). Once per turn, force-play a non-X-cost card you can't afford; the shortfall becomes Debt, repaid first when your energy resets next turn (you can't overdraw again while Debt remains). • Foresight - Uncommon relic. At the start of each turn, Foresee 1 (look at the top card of your draw pile; you may discard it). At the end of each turn, choose up to 1 card in hand to Retain. • Flow - Uncommon relic. Whenever you play an Attack, gain 1 Block if the previous card you played was a Skill. Whenever you play a Skill, deal 3 damage to ALL enemies if the previous card you played was an Attack. • Bottled Lightning - Uncommon relic. Upon pickup, choose a Skill card from your deck; that card starts in your hand at the beginning of every combat. • Bottled Tornado - Uncommon relic. Upon pickup, choose a Power card from your deck; that card starts in your hand at the beginning of every combat. • Bottled Flame - Uncommon relic. Upon pickup, choose an Attack card from your deck; that card starts in your hand at the beginning of every combat. • Scale - Common relic. Lets you sell potions to the merchant while in a shop. Exclusive with The Courier and with Membership Card (owning either blocks Scale, and owning Scale blocks both) — but The Courier and Membership Card are not exclusive with each other and can still appear together. • Bagua Formation - Rare relic. Cycles through the Eight Trigrams, one effect per turn (Strength, draw+discard, AoE damage, Vulnerable, Weak, Energy, Block, and block retention). Once per turn, click the relic and spend 1 Energy to skip ahead an extra step instead. The current trigram carries over between combats. • Cosmic Shift - Rare relic. In combat, click to swap your draw pile and discard pile (cards entering the draw pile are shuffled). 1 use per combat. Cards • Levy - Colorless Rare Skill. Cards in hand with a lower energy cost gain Replay this turn. • Evaluate - Colorless Rare Skill. Choose 1 of 5 random cards from all card pools; add it to your hand at 0 cost this turn. • Monkey Show - Defect Rare Skill. Randomly plays a Power card from your character's card pool, then draws cards. • Slacken - Colorless Uncommon Power. Starting Strike cards gain Replay for the rest of combat. • Out With Old - Silent Rare Power. The first time you play a card of a given type each turn, discard all other cards of that type in hand and draw one more than you discarded. • I Have a Plan - Colorless Rare Innate Skill, Exhaust. Choose Void Curse, Love AoE, or Footwork to add to your hand. • Void Curse and Love AoE - token cards created by I Have a Plan. • Turtle Up - Colorless Uncommon Skill, multiplayer only. 0 cost. At the start of your next turn, every player who took no damage since their turn started gains 1 energy and draws 1 card. Never appears in singleplayer runs. • Blank - Colorless Uncommon Skill. 1 cost (0 when upgraded). Treated as a copy of the card immediately to its left in hand — same type, target, keywords, and effect, mirrored in real time. Unplayable while leftmost. • Let Me See - Colorless Uncommon Skill, multiplayer only, Exhaust. 1 cost. Choose another player, view 3 random cards from their deck, and add a copy of one to your hand for free this turn. Upgraded: removes Exhaust. Never appears in singleplayer runs. • I'll Do It Myself - Colorless Rare Skill, Exhaust. 1 cost. View 3 random Common/Uncommon/Rare cards from any character (including your own); you may add one to your deck permanently for free. Can only be played 3 times total across the run, then removes itself from your deck. Upgraded: the 3 offered cards are upgraded. Have an idea for this mod? Let me know — I might add it and credit you.
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3747766418
- 文件名
- 3747766418.bin
- 文件大小
- 14.3 MB
- 最后更新
- 2026/08/11
- 内容版本
- v1786407446-10cfa9c613fb3b52
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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