Legacy Relics And Cards 预览图

杀戮尖塔 2 (Slay the Spire 2)

Legacy Relics And Cards

模组简介

[Version compatibility - 2026-08-14] - Default branch (game 0.107): Steam serves v0.1.20 (0.107-compatible). - Beta branch (game 0.111): Steam serves v0.1.20 (updated for the 0.109–0.111 engine API changes). - If STS1 attack cards get stuck mid-air / never reach the discard pile: your game and mod versions don't match — restart Steam to refresh Workshop content (unsubscribe + resubscribe if needed) and the matching revision will fix it. - For multiplayer, make sure both players are on the same game version (both default, or both beta). Legacy Relics And Cards Play Slay the Spire 2's Ironclad, Silent, and Defect with Slay the Spire 1 cards and relics. Toggle Classic Cards and Classic Relics independently on the character-select screen — or use Hybrid mode to mix STS1 and STS2 cards / relics together. Quick Start (how do I turn it on?) • Subscribe (the required "BonModConfig" dependency is auto-subscribed), restart the game, and make sure both mods are enabled in the mod list. • Single player : open the in-game ModConfig settings screen , find the Classic Mode tab, and set a character's Card Source to "STS1 Classic" (or "Hybrid"); do the same for Relic Source. Want the STS1 Defect frost archetype? Set Defect's card source to Classic. • Multiplayer : the host uses the Classic Mode panel in the top-left of the character-select screen ; settings sync to everyone automatically. • Start a new run for it to take effect (it won't alter a run in progress). Custom Run mode also exposes the classic toggles as modifiers. What's New (v0.1.19) • Fixed multiplayer desync (players seeing different cards) : Hybrid same-name dedupe used to match localized card titles, so clients on different languages built different pools and the shared RNG diverged; it now uses a fixed, language-independent card-ID table. Also fixed the starting deck being built before network sync (it could pick up local single-player settings), and the same locale hazard in Perfected Strike's counting. • Fixed Custom Run black screen : if a classic modifier wasn't registered due to load-order timing, its resolution could abort the Custom Run screen initialization; it now self-heals registration and all Custom Run patches are fully guarded — a mod-side failure can no longer take down the vanilla UI. • Recursion : after evoking your rightmost orb, that orb now re-enters at the back of the queue (the newly-channeled slot) instead of staying in place; Dark orb accumulated charge is still fully preserved. v0.1.16 recap • New: choose STS2 / STS1-Classic / Hybrid per character in ModConfig (per-character settings are single-player only; multiplayer falls back to the lobby-synced global toggles). • Fixes: Corpse Explosion scales with stacks; Envenom upgrade reduces cost like STS1; Masterful Stab cost resets between combats; Concentrate always playable; Lock-On passive damage gets the +50% and stacks match STS1; Omamori spends exactly 1 charge per curse. • Removed the homemade "Fan of Knives"; Tiny House now opens a skippable reward screen. How it works • The classic card pools restore ~75 STS1 cards per character (with matching powers and icons), plus STS1 colorless cards. • The classic relic pool covers Common / Shop / Boss / Ancient STS1 relic tiers. Authors : Boninall, Alriph

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3749025602
文件名
3749025602.bin
文件大小
12.6 MB
最后更新
2026/08/14
内容版本
v1786679177-f8c7f1c20bd4b351
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。

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