模组简介
SPIRE 2 REFORGED Spire 2 Reforged is an experimental content mod for Slay the Spire 2. The first major feature is Endless Mode : a long-form run mode designed to feel connected to the game's act progression, with Endless-specific systems layered into the experience. This is an alpha release . The core loop is playable, but the mod is still growing. Balance will change, new systems will be added, and bugs may happen. If you play now, you are helping me test, improve, and shape the future of the mod. WHAT MAKES THIS ENDLESS DIFFERENT • Act-based Endless progression - Endless runs keep moving through act-based progression, making deep runs feel like a natural extension of Slay the Spire 2. • Seed-based Endless systems - the mod derives its Endless randomness from the run seed, making long runs easier to share, reproduce, compare, and investigate. • Long-form decisions - Destiny choices and Milestone rewards make each Endless run develop its own identity over time. • Built for expansion - this is the foundation for more Endless systems, reward types, modifiers, events, quality-of-life features, and future content. CURRENT FEATURES • Endless Mode - start a run that continues through unlimited acts. • Endless act tracking - the mod tracks your Endless act number separately from the native act index. • Scaling difficulty - enemy HP and damage increase after Act 1, keeping early Endless readable while making deeper runs more dangerous. • Destiny choices - starting from Act 2, choose between benefits, drawbacks, and risky hidden Pacts. • Milestone rewards - every 5 Endless acts, choose a special reward before the next Destiny choice. • Milestone categories - current Milestone rewards include Gold, Healing, Destiny rewards, and Cards. • Config menu - press Ctrl+F8 to open the Spire 2 Reforged menu and toggle current alpha features. ENDLESS SCALING Act 1 stays close to the normal game. Starting from Act 2, enemies gradually become stronger. The current alpha scaling increases enemy HP and damage based on your Endless act number. The goal is to make early Endless feel fair and understandable, while making deep Endless runs meaningfully harder instead of simply repeating the same challenge forever. This balance is not final. Feedback from real runs is very important. DESTINY Destiny choices are special decisions that appear at the start of Endless acts. • Prosperity - beneficial effects, usually paid with gold. • Misery - negative effects, usually free. • Pact - hidden, risky choices that may contain both reward and cost. Destiny is designed to give each Endless run a long-term direction. Over time, your choices can shape the run in ways that go beyond a single fight or reward screen. MILESTONES Every 5 Endless acts, you reach a Milestone. Milestones are special reward moments that happen before the normal Destiny step for that act. They are meant to make deep runs feel like they have important checkpoints, not just endless repetition. Current Milestone rewards include: • Gold • Healing • Destiny rewards • Cards More Milestone reward types are planned. PUBLIC ALPHA ROADMAP Current alpha focus: • Endless Mode foundation • Native act-based progression • Seed-based reproducible Endless runs • Destiny choices • Milestone rewards • Public mod menu and alpha toggles Next planned improvements: • More Milestone reward depth • Deck-shaping rewards • More Destiny effects • Better Destiny UI and active effect display • More deep-run variety Later plans: • Instability and chapter modifiers • Elite and boss modifiers • Endless-exclusive events, relics, and map nodes • More economy systems • Run history and Endless statistics • Quality-of-life features • Future multiplayer support • Future characters and larger content additions This roadmap is not a strict promise or release schedule. It shows the direction I want to take the mod as the alpha grows. IMPORTANT NOTES • This is an alpha mod. • Bugs may happen. • Balance is not final. • The mod is designed for modded play. • Modded profiles are separate from unmodded profiles. • Multiplayer is not supported in the current alpha. I want to support multiplayer in the future, but Endless needs to be stable in single-player first before I can safely expand it to co-op. • If something breaks, please report what happened and include your log if possible. SUPPORT ME Spire 2 Reforged is free and publicly available. Patreon support is not required to play the mod. If you enjoy the project and want to help me keep developing it, you can support ongoing development, testing, bug fixing, balancing, and future updates here: Support Spire 2 Reforged on Patreon WHY PLAY NOW? Because the Endless foundation is already playable, and real runs are the best way to improve it. Try a run, push as deep as you can, share your seed, report what happens, and help shape Spire 2 Reforged.
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3749783163
- 文件名
- 3749783163.bin
- 文件大小
- 948.7 KB
- 最后更新
- 2026/07/11
- 内容版本
- v1783776131-fe230a325415a988
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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