模组简介
Runtime optimizations for vanilla and heavily modded Slay the Spire 2 runs. Features: - Presets: Balanced, Solo, Aggressive, Multiplayer (Multiplayer keeps full combat waits for sync safety while cutting FX/particles/map/cursor/log cost) - Combat storm mitigation: when damage/heal/block/VFX events spike (e.g. Voltaic cascades, Beacon of Hope storms, heavy boss backgrounds), cap floating numbers/sparks/VfxCmd, skip shake/hurt anim, optionally shorten combat waits, and reduce GpuParticles2D amounts - Huge pile mitigation: when a pile or add-burst gets enormous (Clone + Hoarder, rest-site floods, thousand-card decks), cap card-fly VFX per frame, virtualize draw/discard/deck inspect, and optionally shorten fly/shuffle waits. Balanced / Solo / Aggressive use Auto thresholds; Multiplayer keeps full waits while still cutting local flies and inspect cost - Character-select skin hitch mitigation: when modded character skins are loaded, skip redundant vanilla background loads, coalesce entry warmup, and avoid repeated portrait layout snaps - Log I/O reduction (debug/info suppression) - Card UI refresh coalescing - Map screen throttling (including multiplayer cursors) - Optional card portrait downscaling for mod art packs - Obsolete controller InputMap spam mitigation - ModConfig integration (via Settings → Mods) Note: combat storm mitigation and huge-pile wait scaling can change combat pacing (affects_gameplay: true). Use the same settings on all multiplayer peers — the Multiplayer preset is preferred for co-op. Does not alter damage formulas, rewards, or run generation. Does not quantity-stack cards or cap Clone. AI disclosure: developed with Cursor AI assistance.
详情图片
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3752564845
- 文件名
- 3752564845.bin
- 文件大小
- 171.2 KB
- 最后更新
- 2026/09/12
- 内容版本
- v1789222582-c7c7f77ef0291e43
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
