SlayThePlayer 预览图

杀戮尖塔 2 (Slay the Spire 2)

SlayThePlayer

Multiplayerpvp

最后更新 2026/09/13文件 9.4 MBID 3755741740

模组简介

SlayThePlayer A 2-player PvP Versus mod for Slay the Spire 2. Build your deck on your own route through the Spire, then fight your opponent at each act boss. Best of 3 acts wins. Both players should use the same mod version. Support targets stable Slay the Spire 2 updates. Beta branches and cross-mod compatibility are not guaranteed or part of the supported scope. All artwork for this mod was commissioned. No AI art was used. Please consider donating to support development, commissioned art, and future updates. Join the Discord server to report bugs, suggest features, find opponents, or just chill. New in 1.4.0 • A game-styled PvP settings menu with persistent host-controlled rules, optional turn timers, customizable balance changes, and Fate Thread curse choices. • Battle replays with both players' cards and energy, playback controls, and a PvP History shortcut. • Browse the map while waiting at the boss, plus animated victory and defeat messages. How It Works • Open the multiplayer menu and choose Versus . • Host or join a lobby. The host can configure the rules through PvP settings before starting. • Each player starts an independent singleplayer run, with the connection kept alive for Versus. • At the act boss, fight the other player instead. Combat begins when both players are ready. • Win 2 acts to win the series. If the series is decided after act 2, the winner can finish immediately or continue into act 3 with normal bosses. An opponent abandoning also offers an early finish. Versus is a separate mode. Its gameplay changes are scoped to Versus runs. PvP Settings The lobby owner controls the rules. PvP • First to play: Random by default, or let the first player to reach the boss go first. • Different seed from other player: Off by default. • Turn timer: Infinite by default. Set a time limit to add a countdown during both players' turns. • Health scaling: Customize or disable scaling by act. • Second-player starting damage: Customize or disable the opening damage intention for the player going second. Defaults are 10, 20, and 30 damage by act. Balance Changes • Doom: Capped at 50% of scaled maximum HP by default. • Beating Remnant: Its per-turn HP loss limit becomes 35% of maximum HP by default. Fate Thread • Enable or disable revival, and choose the percentage of HP restored. Default: enabled, 20% HP. • Enable or disable the curse penalty. Default: enabled. • Choose a curse from a dropdown, or select Random for a random curse each time. Default: Clumsy. PvP Combat Players alternate turns. Damage aimed at the opponent is queued as a visible intention instead of immediately hitting them. The defender gets a full turn to react and build block before that incoming damage resolves. • Intentions show a total and a breakdown of individual hits. • Relevant damage modifiers update the intentions. Hits that bypass Weak use blue text in the breakdown. • Normal attack hits can trigger retaliation effects such as Thorns and Flame Barrier. Unpowered hits, such as orb damage, do not trigger those effects. • Enemy-directed HP loss effects such as Poison and Haunt are converted into blockable queued damage that bypasses Weak. • HP, block, powers, Defect orbs, and Osty are synchronized so you can follow your opponent's state. Battle Replays Want to rewatch a close match or see what your opponent had in hand? Open PvP History from the multiplayer menu or Versus lobby to see only runs containing PvP battles. You can also use Compendium > Run History . Click on the boss portrait to view the battle. Custom Relics Both players receive these relics at the start of a Versus run. Both feature commissioned artwork. Fate Thread "Fate spares you once more, slowly you weave your own snare." A safety net outside PvP. With default settings, it revives you at 20% maximum HP, lets you escape a fight without rewards, and adds a Clumsy curse to your deck. It can trigger repeatedly, with a curse penalty each time. Temporary block protects against remaining blockable hits while the escape resolves. Grin & Grave "One smiles. One waits." Your first defeat in PvP ends the battle and revives you at 1 HP so you can continue the series. Your opponent wins that act. The relic turns gray and cannot revive you again during that run. It has no effect outside PvP. Other UI Features • Versus button in the multiplayer menu. • Unlock All button in the Versus lobby character selection. • Custom boss map icons and opponent portraits in run history. • Opponent portrait in the top bar, with character concealment for a Random pick before the first PvP encounter. • Donate and Discord buttons in the Versus lobby. Planned future work • 4-player support. • Further animation fixes and polish.

详情图片

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3755741740
文件名
3755741740.bin
文件大小
9.4 MB
最后更新
2026/09/13
内容版本
v1789241981-9005e4dbe5c0de29
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。