LoadOrderSync 预览图

杀戮尖塔 2 (Slay the Spire 2)

LoadOrderSync

模组简介

Fixes a multiplayer desync risk: the game breaks ties between mods with no dependency relationship using each player's own local, unsynced mod list order, so two players with the identical mod set can still load mods in a different relative order - which can desync anything that depends on shared content-pool ordering (e.g. modded cards), tripping the game's checksum-based state-divergence detector. LoadOrderSync corrects your mod order to a deterministic sequence (dependencies are always respected; only mods with no dependency relationship to each other get reordered) and prompts you to restart when a correction is made. For this to actually prevent desyncs, every player in a multiplayer session needs this mod installed - it's marked as gameplay-affecting so the game will enforce that automatically. No configuration needed; it's a small utility mod with no gameplay content of its own.

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3757945718
文件名
3757945718.bin
文件大小
38.7 KB
最后更新
2026/07/05
内容版本
v1783216962-38fb06e9231210a6
作者与来源
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