模组简介
Per-act enemy HP (10–10000% via slider or exact number box), starting Strength (−10–100), starting Plating (0–100), and end-of-turn HP regen (0–100%) from one Act 1/2/3 + Profiles settings page (ModConfig) or config.json. Save/load named profiles with built-ins Vanilla/Hard/Brutal/Tanky. Skulking Colony, Terror Eel, Exoskeletons, Entomancer, and Infested Prism use Act General enemies sliders, with collapsible unique-power menus (Hardened Shell, Shriek, Hard to Kill, Personal Hive / Dazed cap, Vital Spark start + optional combat stack cap). Configured Strength/Plating are flat amounts (vanilla MP plating scaling is compensated); Hardened Shell and Shriek keep vanilla MP scaling. In multiplayer the host's settings are enforced for all players to avoid desync. Gameplay-affecting mod (affects_gameplay: true). Note: stacking with other enemy HP mods can multiply effects — use one HP scaler at a time for predictable results. AI disclosure: developed with Cursor AI assistance.
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3762406581
- 文件名
- 3762406581.bin
- 文件大小
- 110.3 KB
- 最后更新
- 2026/08/20
- 内容版本
- v1787169042-46431dfa7c68b5a9
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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