Relic Transmute 预览图

杀戮尖塔 2 (Slay the Spire 2)

Relic Transmute

模组简介

Relic Transmute Transmute a relic into a different random relic at any rest site. • At a campfire, pick Transmute and choose a relic → it becomes a random different relic. • 1% chance the transmute fails and the relic is destroyed (disabled like a spent volatile relic). You can turn destroy OFF (or tune the chance) in the options for a safe mode. • A transmuted relic can't be transmuted again. One transmute per rest site. It doesn't cost your rest. • Ancient relics and starter relics are excluded. • Wax (volatile) relics are excluded by default. Enable Allow transmuting wax relics in the options ( default OFF ) and what you get back depends on what you put in: a still-active wax relic becomes a permanent relic — you give up its remaining life — while an already-melted one is re-shaped into another wax relic that will melt again. Either way the result can't be transmuted a second time, so a melted relic is worth exactly one more life. • Relic Forge synergy: a forged/cursed relic keeps its prefix, curse and curse-gauge on the new relic (no laundering). Saturated (100%) relics are excluded. • Co-op (multiplayer) safe. Settings (ModConfig / RitsuLib) : the in-game options (destroy on/off + chance, allow wax relics) work with either the ModConfig or RitsuLib framework — both optional; without one, defaults are used. Source code : github.com/ing-gom/sts2-relic-transmute

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3764057603
文件名
3764057603.bin
文件大小
175.6 KB
最后更新
2026/08/21
内容版本
v1787276476-f3c77bc397cc906d
作者与来源
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