商人讨价还价 | Merchant Bargain 预览图

杀戮尖塔 2 (Slay the Spire 2)

商人讨价还价 | Merchant Bargain

模组简介

商人讨价还价 API 完全可选。 你可以自由选择零配置离线游玩,也可以配置 DeepSeek,让 AI 商人进行更自由的对话。无论是否使用 API,砍价、卖牌、惩罚和抢劫商人的完整玩法都可以正常使用。 自由选择谈判方式 • 离线剧本 :完全不联网,不需要账号或密钥;降价、涨价、卖牌、诅咒惩罚和抢劫全部可用。 • 自动模式 :配置了 DeepSeek 时优先使用 AI;断网、超时或格式错误会立即回退到本地剧本,不会卡死商店。 • 仅 DeepSeek :适合希望所有普通谈判都由 AI 决定的玩家;抢劫确认仍由本地逻辑处理。 • 四种离线商人性格:守财奴、赌徒、收藏家和暴脾气,不同性格会以不同方式回应你的策略。 • 六个可见策略按钮:卖惨、套近乎、挑商品毛病、直接报价、推销基础牌、威胁抢劫,也支持中英文自由输入。 • 界面显示耐心与好感;离线判定与本局种子绑定,不能靠读档反复刷新同一句话的结果。 逐件商品讨价还价 点击某张卡牌、遗物或药水后,只围绕该商品进行谈判。商人可能继续交涉、单独降价或涨价、收购一张打击/防御、惩罚连续欺骗、维持原价,甚至直接开战。支持精确的小额折扣,例如玩家只有 170 金币时,可以尝试把 175 金币的遗物谈到 170。 商人 Boss 与抢劫 • 三幕逐渐增强的精英级商人战,包含遗物查封、金币资产审计、飞升强化、紧急清仓和可见的库存牌招式。 • 商人会消耗当前商店里的卡牌来攻击、防御或强化;出招前会展示准备使用的完整牌面。 • 库存牌原本的主人可以在战斗中支付约原价 20% 的费用将其买断,阻止商人消耗该商品。 • 胜利后可以免费拿走剩余库存,按幕获得 100/150/200 金币,从本幕三件遗物中选择一件,再从三张商人金币牌中选择一张;本幕后续商店会被搬空。 金币遗物、卡牌与原创美术 共有九件商人遗物奖励和八张围绕金币设计的商人牌。八张商人牌已经全部加入无色牌池,可以在普通无色牌奖励和破旧地毯提供的无色牌选择中出现。首批自制美术已经替换商人的帽子、拍卖槌、商会印章,以及悬赏打击、战斗返现和血汗钱。 单人与双人联机 单人和双人模式均可游玩。双人模式下双方在各自商店谈判;任意一人触发抢劫,都会强制两名玩家进入同一场商人 Boss 战。离线联机不需要任何密钥;使用 DeepSeek 时双方分别在自己的电脑上配置。 可选 DeepSeek 配置 进入 设置 → 常规 → Merchant Bargain · 谈判模式 ,选择自动、离线剧本或仅 DeepSeek。希望使用 AI 对话时,粘贴 API Key 并点击“保存并测试连接”即可。密钥只保存在本机,不会随创意工坊文件上传,也不会写入模组日志。 AI 辅助开发与反馈 本模组在玩法设计、编程、测试、翻译和部分原创美术制作过程中使用了 AI 辅助;部分新美术使用生成式 AI 制作,并经过资源处理与游戏内适配。 这不代表游玩时必须使用 AI 或 API ,离线模式不会发送网络请求。 模组仍在持续完善中,欢迎在评论区反馈 Bug、平衡性问题,以及玩法、文案和美术建议。每一条意见都可能帮助后续版本变得更有趣。 语言与兼容性 支持简体中文和英文。需要《杀戮尖塔 2》v0.107.0 或更高版本;当前 v0.10.0 已验证 public v0.107.1 与 public-beta v0.109.0。 当前版本:v0.10.0 Merchant Bargain The API is entirely optional. Play with zero configuration through the complete offline negotiation system, or connect DeepSeek for freer AI-driven conversations. Bargaining, card trading, punishments, and Merchant robberies all remain available without an API. Choose how you negotiate • Offline Scripts : never connects to the internet and needs no account or key. Discounts, markups, card sales, curses, and robberies all work normally. • Auto Mode : uses DeepSeek when configured, then immediately falls back to local scripts after a network, timeout, or response-format failure. • DeepSeek Only : for players who want ordinary negotiations decided by AI. Robbery confirmation is still handled safely by local game logic. • Four offline personalities — Miser, Gambler, Collector, and Hothead — react differently to each strategy. • Six visible approaches: plead poverty, flatter, criticize the item, name a price, offer a starter card, or threaten robbery. Chinese and English free text are also supported. • Patience and Favor are visible, and seeded offline outcomes prevent save-loading the same line for another roll. Per-item bargaining Select a card, relic, or potion and negotiate specifically over that item. The Merchant may continue talking, lower or raise only its price, buy one Strike/Defend, punish repeated scams, keep the normal price, or start a fight. Small exact discounts are possible—for example, a 175 Gold relic may be reduced to 170 when that is all you have. Merchant boss and robbery • Three Act-scaled elite-level Merchant encounters with relic seizure, Gold-based capital audits, Ascension scaling, emergency liquidation, and visible shop-card moves. • The Merchant consumes cards from the current shop to attack, defend, or gain power, displaying the full selected card before using it. • A shop card's original owner may pay about 20% of its price during combat to buy it out and prevent its consumption. • After victory, take the remaining stock for free, gain 100/150/200 Gold by Act, choose one of three Act relics, and choose one of three Merchant Gold cards. Later shops in that Act are empty. Gold relics, cards, and custom art The mod includes nine Merchant relic rewards and eight Gold-focused Merchant cards. All eight cards are part of the Colorless pool and may appear in ordinary Colorless rewards or choices provided by the Dingy Rug. The first custom-art batch replaces Merchant Hat, Auction Hammer, Guild Seal, Bounty Strike, Combat Cashback, and Blood Money. Single-player and two-player co-op Both modes are supported. Each player negotiates in their own shop, but either player can force both players into the same Merchant boss battle. Offline co-op needs no keys; DeepSeek users configure their own computer. Optional DeepSeek setup Open Settings → General → Merchant Bargain · Negotiation and choose Auto, Offline Scripts, or DeepSeek Only. To enable AI dialogue, paste an API key and select “Save and Test Connection.” Keys remain on your computer and are never bundled with the Workshop item or written to the mod log. AI-assisted development and feedback AI tools were used during gameplay design, programming, testing, translation, and the creation of some custom artwork. Some new art was made with generative AI and then processed and integrated for the game. This does not mean that AI or an API is required to play ; Offline mode sends no network requests. The mod is still being improved. Bug reports, balance feedback, and suggestions about mechanics, writing, or artwork are all welcome in the comments. Languages and compatibility Simplified Chinese and English are included. Requires Slay the Spire 2 v0.107.0 or newer. Current version v0.10.0 has been validated against public v0.107.1 and public-beta v0.109.0. Current version: v0.10.0

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3768466439
文件名
3768466439.bin
文件大小
695.0 KB
最后更新
2026/07/26
内容版本
v1785069990-8b7faa896ce73d0c
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。

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