模组简介
Balance modification for new STS2 mods. Bulwark Block increased from 12/15 to 13/16. Reflect Block increased from 15/20 to 16/20. Relax Block increased from 15/17 to 19/21; Energy gained reduced from 2/3 to 1/2. Colossus Block increased from 4/7 to 5/8. Resonance Star cost increased from 2 to 3. The enemy loses 1 Strength (2 when upgraded). Bolas Each time you play this card, it gains +1 Replay. Shatter No longer Exhausts. Dominate Apply 1 Vulnerable 2 times (3 times when upgraded) instead of applying it all at once — each application consumes 1 Artifact charge. Fuel Gain 1 Energy. When upgraded, additionally draw 1 card. Coolant Cost 1. At the start of your turn, gain 2 Block (3 when upgraded) for each new type of Orb you've generated this combat. Aggression Cost 2. At the end of each of your turns (including when combat ends), convert all of your Block into HP. At the start of your turn, if you didn't play this card last turn and your HP is higher than it was at the start of your last turn, you die. Upgrading adds Retain. Grand Finale Damage reduced from 60/75 to 50/60. Consuming Shadow Cost 2. Whenever you would generate a Dark Orb, if you already have one, instead trigger the passive effect of all of your Dark Orbs 1 time (2 times when upgraded). The power now stacks. Vicious Cost 1 (0 when upgraded). Upgrading no longer changes the card's effect. Shadow Step Cost 0. Discard any number of cards. If you discarded at least 3 cards this way (2 when upgraded), your attacks deal 50% more damage next turn. Ascension 6 — Inflation Each card removal now only increases the removal price by 25 gold (down from 50). Sidestep Cost 2 (1 when upgraded). Gain 1 Energy for each type of card in your hand. Genetic Algorithm Initial Block value increased to 5. Flatten If Osty has attacked this turn, gain 2 Energy (instead of reducing the card's cost to 0). Wither No longer Unplayable; now Exhausts. Costs 1 Energy, +1 per upgrade level. Deals 5 damage, +5 per upgrade level (5, 10, 15...). Knockout Blow Cost changed from 3 Energy to 2 Energy + 2 Stars. Banshee's Cry Cost reduced from 9/7 to 8/6. Distinguished Cape (Relic) Upon pickup, gain 3 Apparitions and choose 2 curses (3 choices each). The curse choices cannot be skipped. Expect a Fight Cost 2 (1 when upgraded). Gain 1 Energy for each Attack card in your hand. Brightest Flame Lose 1 Max HP and 1 HP (instead of losing 2 Max HP). Compatibility & Bug Fixes Updated for the latest beta. Fixed Aggression's effect not working, Withers added to hand not syncing their cost, and Consuming Shadow's power not stacking. ----------------------------------------------------------------------------------------------------------- Are you still angry about the clever values set by Anthony Giovannetti specifically to disgust players? (Such as you, Anthony's father--Bowlbus) Are you still feeling speechless because Anthony erased the gameplay changes to balance players'win rate? Don't listen to what he said in the interview program, he won't even try what he made himself. Let his shit like adjustments go to hell, let me start rebelling against the ideas that come from his wrinkle free mind from this mod.
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3770618055
- 文件名
- 3770618055.bin
- 文件大小
- 66.2 KB
- 最后更新
- 2026/08/16
- 内容版本
- v1786891062-0b58c341b992efbb
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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