模组简介
Beta Branch Only Atlas, The Burdened V3.0 This is Atlas, The Burdened. He is a new character that I designed. I believe this is the closest thing to a final version that I can picture for the character. Aside from any bug fixes, the only changes left I have planned are maybe some more/more fleshed out animations and updated card art. Atlas is a resource management character. Balance between Titan Might and Fatigue as you play various attacks. Skills and powers don't affect Might/Fatigue, but they do contribute to a bank of damage that you can cash out as a reward for maxing out your Titan Might. Just like there is a reward for maxing your Titan Might, there is also a punishment for reaching 5 Fatigue. Upon reaching 5 Fatigue, you will add a curse to your deck for that combat. You might notice that Atlas doesn't gain block. Atlas instead has a mechanic called "Toughen". Toughen, like block, is a form of damage mitigation, but it doesn't decrease when hit. It only falls off at the end of the turn. He generally gets less toughen that you normally would block, but since it doesn't fall off until the end of the turn, this means that he can tank a ton of small hits, but is generally weaker to larger hits. He is a Titan afterall, so regular enemies shouldn't be a big deal. What's New Ok, so this version contains the missing link. I had both Fatigue and Titan Might before, but now Atlas has a split resource gauge that measures Fatigue vs Might. Titan Might is no longer just a scaling resource that makes him stronger every turn via more Vigor. Every attack in his deck is tagged as with either "Heavy" or "Mighty". Mighty attacks tend to be weaker than heavy ones since the payoff is generally better. For every stack of Titan Might you have, you get 10% damage mitigation, so running a ton of mighty cards will make you tankier by proxy. For every stack of Fatigue, at the start of your turn that many cards are afflicted with "Reckless". The first reckless card you play costs 1 less and hurts you for 1. Playing a reckless card removes reckless from all other cards, so more fatigue = more options, but you can't just play your whole hand for free. EVERY card you play gives you a stack of Stored Might. When you reach 5 stacks of Titan Might, you spend all of your Stored Might to deal that much more damage. Same as before, reaching 5 stacks of Fatigue will curse you with exhaustion and end your turn. Includes: -Atlas (I'd sure hope so) -6 relics -4 potions -4 enchantment -1 affliction -68 cards • 7 basic • 21 common • 19 uncommon • 21 rare If you made it this far: I'm not happy with the amount of cards he has. If you make it to the end of a run, drop a comment below with a card idea and I'll see what I can do with my awful paint skills. I'll probably only do this for the first 10 cards or so; so first come, first serve. Please leave me some feedback on how the character is balanced and what you feel should be changed. Also, please enjoy all the paint art from my friend and I.
详情图片
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3783673303
- 文件名
- 3783673303.bin
- 文件大小
- 8.9 MB
- 最后更新
- 2026/09/14
- 内容版本
- v1789329533-08f180f3916d6061
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
