KRAGG: Blood of the Spire 预览图

杀戮尖塔 2 (Slay the Spire 2)

KRAGG: Blood of the Spire

CharactersCardsRelicsMonstersActsModifiers

最后更新 2026/10/07文件 19.7 MBID 3809427471

模组简介

KRAGG: Blood of the Spire A straight-faced 1980s sword-and-sorcery campaign for Slay the Spire 2, dressed as an arcade cabinet and drawn in 16-colour pixel art. Underneath, it is ordinary Slay the Spire: cards, relics, powers and intents. Needs STS2 ModKit. Steam lists it under Required Items: subscribe to it too. The story Thoth-Xul, the Serpent Sorcerer, has taken Princess Zandra. Kragg the Chad, champion of the Pit, wins the Arena's tournament, finds his way through the Goblin Labyrinth and climbs Castle Skullspire to bring her home. What's inside • Kragg , a new character with 96 cards, 22 relics and 4 potions of his own. High and Low strikes find an Opening (+3 damage and 1 Fury) when the enemy's intent leaves one. At 10 Fury he goes Berserk : double damage from cards, +2 energy and +2 cards next turn. Finishers and Rage cards spend Fury for big hits, and a Combo rewards a Low strike right after a High one (or the other way round). Armor gives Block every turn; each piece an attack breaks gives Fury, and with none left you are Unbroken (+1 energy a turn). • Sword Stances , a second way to play: Wolf (every attack after the first each turn hits harder), Bull (twice the Fury from Openings) and Bear (hits back whenever he's attacked). Cards that make you choose, cards that change into stronger ones as you use them, and an axe that sharpens itself on killing blows. • Eleven Kragg events : three that tell where he came from, one at the start of each act; six homages to the 1982 film, with its lines as your choices; the Bone Fire , the only place his starting curse, Nightmares from the Past, can be burned away; and the campaign's Token Booth, where a goblin sells continues. • His own Timeline : seven chapters of The Barbarian , each with a 16-bit picture and a short tale, which unlock new relics and a card as you play. • A KRAGG title screen on the main menu (switch it off in Kragg's settings if you prefer the game's own). • Three acts with their own maps: the Arena (a tournament bracket with two roads), the Goblin Labyrinth and Castle Skullspire. And a secret fourth : at the campaign's rest sites Kragg can stop and think about what is best in life. They say the gods listen to a warrior who finds the answer. • 29 new foes , among them rival gladiators, and three boss fights staged as set-pieces. Champion's Day : Kragg stands surrounded in the Grand Colosseum (blows from behind hurt more) while fighters pour through both gates, until Grax himself walks out (three Openings shatter his great axe). The Goblin Court's Revels : the Goblin Court Wizard drags Kragg on stage for cruel tricks (the Magician's Box, the Knife Wheel, Pick a Card) while his court laughs. The Serpent's Tower : a climb through three rooms to Thoth-Xul's altar, where Princess Zandra is chained; the longer the climb, the stronger his ritual makes him. Elites with their own battlefields: Blood on the Snow (a pit fight where the crowd judges how you fight), Lights in the Bog (armor-melting will-o'-the-wisps that burn out in a blast) and the Hall of Mirrors (one of three Reflections is the Mirror Wizard, and every mirror returns your own blow). 37 of the game's monsters are redrawn in 16-bit for the campaign. • Play the campaign with any hero: Kragg, or the game's own Ironclad, Silent, Regent, Necrobinder and Defect, picked on the cabinet's arcade select screen. The game's heroes come in 16-bit, pixelized from their own animations, and meet the game's bosses in their place of Kragg's: all eleven redrawn in 16-bit, each in an arena of its own (and yes, The Insatiable swallows you whole). Each hero has its own high-score board and its own game-over lines. • INSERT COIN on the main menu: four difficulties (Ascension 0, 4, 8 and 10); the game's heroes then pick any Ascension, 0 to 10. Kragg starts with 1 Credit : when he would die, the CONTINUE? countdown spends it and he gets back up. The rare relic Lucky Quarter gives one more. The campaign opens with its own Ancient, the Chronicler , who keeps your high scores (make the board and you type your name on the cabinet) and offers arcade POWER-UPS. • A story intro and ending in slides, a last word with the Architect in his 16-bit study, and 16-bit versions of the character select, shop, rest site, treasure room and map. In the campaign, the game's own events and Ancients are redrawn in 16-bit. • 16-bit card art: in the campaign the game's own painted cards, relics and potions are drawn in chunky pixels and a 512-colour palette, the text left sharp (switch ART: 16-BIT / PAINTED beside the cabinet). • An optional retro screen: EGA or CGA colors, a CRT with scanlines and phosphor glow, and a frame: an old TV or the KRAGG arcade cabinet , in any combination. Try them live with the SCREEN switches beside the INSERT COIN cabinet. How to play Main menu → INSERT COIN → pick a difficulty on the cabinet, then your hero. The story plays; a click, Enter or Space moves it on and SKIP ends it. Kragg can also be picked for an ordinary run. The campaign is single-player. Works on both the game's default branch (version 0.107.1) and the public beta (0.111). In co-op, everyone needs to be on the same branch. Modded games use their own profile, so your normal saves and progress are not touched. Known issues • Acts 2 and 3 open with the game's own Ancients (redrawn in 16-bit in the campaign), and the game's events mix with Kragg's. • The Compendium shows the game's own monsters, and the music is the game's own. • Balance is still being tuned from your feedback. That's what this build is for. Playtest This is a playtest build. Please tell us in the comments what felt too easy or too hard, and which cards were too strong or too weak. If something breaks, a screenshot and the game's log ( godot.log , in %APPDATA%\SlayTheSpire2\logs on Windows or ~/.local/share/SlayTheSpire2/logs on Linux) help a lot. Made by MagmaFires. An unofficial fan-made mod, not affiliated with or endorsed by Mega Crit. Kragg's world is original art; the game's own heroes and bosses in the campaign are 16-bit versions of Mega Crit's designs.

详情图片

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3809427471
文件名
3809427471.bin
文件大小
19.7 MB
最后更新
2026/10/07
内容版本
v1791356144-78996d8b0a6c3fd2
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。