模组简介
💬 Join the Discord — TheBoggart's Mods Bug reports, feedback, and help with all my mods: discord.gg/7kJMtFCarU Bugs are far more likely to get fixed if you report them on the Discord than in the Workshop comments — that is where the beta feedback loop lives. ⚠ READ FIRST — REQUIREMENTS ⚠ • THIS IS A BETA BUILD. THERE WILL BE BUGS. The full 85-card roster, nine relics and three potions are in, but balance is still moving. Expect rough edges — and please report anything you hit. • YOU MUST BE ON THE SLAY THE SPIRE 2 BETA BRANCH. Right-click Slay the Spire 2 → Properties → Betas → select the beta/modded branch. The mod will NOT load on the default branch. • YOU MUST HAVE THE LATEST VERSION OF BASELIB (by Alchyr, here on the Workshop). Subscribe and keep it updated — an outdated BaseLib will fail to load this mod. The Dragoon He decides WHERE and WHEN he comes down. A custom Final Fantasy job character for Slay the Spire 2: a spear-wielding aerial fighter whose whole deck is built around one question — are you in the air, or on the ground? Jump to leave the ground, gather Altitude while you are up there, then pick the moment and the target of a devastating Landing. Or run out the clock and let gravity choose for you. How he plays • Jump and Land. Jump cards lift you off the ground. At the start of your next turn your Landing arrives in hand as a 0-cost Attack; play it on whoever you like, or it comes down on its own on the lowest-HP enemy at the end of the turn. Every flight ends in a Landing, no exceptions. • Altitude. Everything you do while Airborne can push you higher, and the Landing hits harder for every point of Altitude you bring down with it. An altitude meter shows you exactly how high you are, and so does the Dragoon himself. • Aerial Guard. Each flight grants a charge that halves the next enemy hit that gets through your Block. You are never untargetable — you are just hard to hurt on the way up. • Spearpoint, Hover and Rebound. Mark enemies with Spearpoints to make your next Landing on them land harder. Hover to stay up one more turn when the timing is wrong. Rebound to make the Jump after a Landing cheaper, so a good turn can be air-ground-air. • Three ways down. Spearfall is the baseline dive that scales with Altitude, Highwind Descent hits hardest at a single target, and Dragonfire Landing comes down on everyone. Powers like Mirage Dive and Stardiver change the shape of the impact itself. • A co-op kit. Battle Standard and Covering Jump protect an ally, and Dragon's Challenge turns the whole lobby's attacks on a marked enemy into Altitude for you. Contents • 85 cards: a 10-card starter deck plus 30 common, 33 uncommon and 18 rare (with three Landing types) • Wyvern Crest starter relic (and its refined Drachen Crest), eight more relics, three potions • Final Fantasy IV Kain sprite that visibly rises with Altitude, an FF-style altitude meter, a movable HUD, and an animated character-select background (with a low-RAM still-image toggle in the settings) ⚠ Still a beta • Balance and content are still moving. Don't update or uninstall mid-run — finish or abandon Dragoon runs first. • Found a bug? The Discord is the fastest way to get it fixed, far more than the Workshop comments. Credits • BaseLib by Alchyr — the modding framework this character is built on. • The Discord alpha testers — Nino and SmoothAsFelt in particular, whose reports shaped every build. • Dragoon sprite: Final Fantasy IV (Kain Highwind) — © Square Enix. Victory fanfare: Final Fantasy V — © Square Enix. Non-commercial fan work, not affiliated with or endorsed by Square Enix or Mega Crit; assets will be removed or replaced on request from the rights holder. ⚔️ More of my Slay the Spire 2 characters • The Artist — paint the battlefield; where you hold the brush changes your color riders. • The Hermit — a full custom character brought to Slay the Spire 2. • The Red Mage — cast from three schools to chain into Meteor and Holy, with a moogle familiar and Dualcast. • The Black Mage — the elemental dial, a casting bar, and the Words of Power. • The Blue Mage — around 185 cards, and you learn monsters' abilities by SURVIVING them. • The Machinist — a gunner-engineer with Heat and Battery gauges, deployable machines, and a Workbench of Tools. • The Summoner — fifteen fully animated eidolons that fight beside you as real allies. • The White Mage — a co-op-first healer with dual-face cards and the synced Flip mechanic. • The Gunbreaker — the tank whose sword is also a gun: Cartridges, Continuation combos, and persistent Guard. • The Dark Knight — he decides WHEN he takes damage: Blood, Darkside, Desperation, Curse and Doom. • The Green Mage — the Viera enfeebler from Ivalice; every debuff she lands is bonus damage for the whole lobby. • The Chemist — Mix potions on the fly from a recipe book that grows as you play. • Final Fantasy Bestiary — 58 Final Fantasy monsters and the Four Fiends added to the Spire's encounters. More jobs are coming — the Time Mage, Thief and Bard among them. Playable alpha builds are in the Discord now. ⭐ Enjoying the Dragoon? I make these mods for free, because I love doing it. If you would like to support that, the best way is simple: rate the mod . Ratings are what help other players find these characters, and every one genuinely makes my day. 💬 Questions, bugs, feedback? Come say hello in the Discord — it is the fastest way to reach me, and where beta bug reports get sorted out: discord.gg/7kJMtFCarU
详情图片
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3819714916
- 文件名
- 3819714916.bin
- 文件大小
- 6.3 MB
- 最后更新
- 2026/10/15
- 内容版本
- v1792012334-17d2a9983e003d8e
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
