模组简介
Removes the lag of huge decks and relic piles: hundreds or thousands of cards, hundreds of relics, in singleplayer and especially in co-op. It changes nothing about the game itself: same rules, same results, same saves. It only computes the same things faster. What it fixes Measured in game, against the unmodified game on the same state: • Co-op: the state check the game runs after every action went from 1.7 s to 40 ms (2830 combat cards, 370 relics). • Combat: the refresh after every action (card costs, hand, intents, enchantments) is up to 12x faster. • Deck view: sorting no longer freezes the game (30–110 ms → under 5 ms), and opening or sorting a card grid stutters less. • Relics: hundreds of relics no longer slow down every mouse move. Co-op • Client-side only: players without the mod can join you. Each player gets the speed-up only if they have it. • Same results as the unmodified game: every optimization was checked against vanilla on large states, and in co-op the mod regularly re-runs the vanilla state check and compares; on any difference it goes back to vanilla for the session. Compatibility • No dependencies. Tested with BaseLib, Limitless and CampfireTrade. • With Limitless, scrolling enchanted cards in card grids is faster too. • If another mod changes the same game code, the overlapping optimization steps aside. • After a game or mod update, an optimization whose underlying code changed turns itself off (logged) instead of guessing. Troubleshooting In the console ( ` key, * or ^ on AZERTY): • bdopt — state of each optimization. • bdopt off / bdopt on — vanilla behavior / optimizations back on, no restart needed. If something looks wrong, check whether it still happens with bdopt off , then report it with your log ( %APPDATA%\\SlayTheSpire2\\logs ). Source code (MIT): https://github.com/TheKiwi7/big-deck-optimization
详情图片
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3824717727
- 文件名
- 3824717727.bin
- 文件大小
- 78.1 KB
- 最后更新
- 2026/10/23
- 内容版本
- v1792692588-bcf713fd3e08e65c
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
