模组简介
A nobody from the fields, climbing the Spire with whatever is lying around. The Ironclad hits hard. The Peasant hits often. Many small hits, Mead for courage, and Powers tossed down by the Architect. His attacks land 3, 5, even 15 times, so every point of Strength pays out again and again. Mead makes him stronger with every pint, and less in control: drink too much and he Blacks Out , and his hand is played for him. What you get • 91 cards in the shape of a vanilla character's pool (4 Basic, 20 Common, 38 Uncommon, 27 Rare, 2 Ancient), plus four Makeshift weapons and Blind Rage. • 12 Mead cards that grow stronger with every Mead card you play in a fight. • 20 divine Powers , gifts of the Architect, and the only buffs that last the whole fight. • A fully animated character. A jointed puppet with a pitchfork chop, a drink, a drunken sway, a low-health stance, and his own death and revive. • His own starter relic and its upgraded form, a select screen with its own sound, a merchant figure, and a drunk screen that sways more the more he drinks. • Co-op support, with three co-op-only cards. How he plays • Many small hits. Strength counts on every hit, and his attacks hit a lot. • Drink up. Play a Mead card and every Mead card gets stronger for the rest of the fight. Each one also gives Intoxication . • Black out. At the start of your turn, after you draw, there is a 2% chance for each point of Intoxication that you Black Out : your hand is played for you at random, paying for each card, and your turn ends. Intoxication is halved afterwards. It never deals damage and cannot kill. Rage is the jackpot. When you Black Out, there is a 0.5% chance for each point of Intoxication that you Rage: gain 5 Strength and 5 Dexterity for the fight, Stun every enemy and make them Vulnerable, then deal 1 damage 10 times. Then the Blackout plays your hand as usual, and your Intoxication is gone. Ordinary cards give Strength and Dexterity for this turn only . Lasting buffs come from the Architect's Powers. The Mead cards Four ways to play him Build The idea Strength Stack Strength and Dexterity (his relic makes each point of Dexterity count as Strength too), then hit as many times as you can. Mead Drink early and often. Mead cards grow every time, and cards like Drunken Master and Last Orders turn your Intoxication into hits. The Architect Play Powers. Cathedral and Borrowed Light pay more for each one, and the upgraded relic replays one every fight. Makeshift Chair legs, rusty nails, loose bricks and pot lids: free weapons that add more hits every turn. The Architect's gifts His starter relic, The Architect's Virtue , makes your Dexterity count as Strength too and gives 1 Dexterity at the start of each combat. Its upgraded form, The Architect's Grace , also plays a random Power you played last combat for free at the start of the next one. Requirements • BaseLib 3.4.8 or newer (subscribe to it too). • Slay the Spire 2 public-beta branch, v0.113.0 or newer. • Co-op: every player needs The Peasant and BaseLib, at the same versions. Feedback He is brand new. Balance notes, bug reports and ideas are welcome in the comments. Credits Art painted with FLUX.2 (Black Forest Labs) and DeverStyle's Slay the Spire 2 style LoRA. The select sound is made in code.
详情图片
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3838855742
- 文件名
- 3838855742.bin
- 文件大小
- 110.1 MB
- 最后更新
- 2026/11/13
- 内容版本
- v1794562329-407196e5089ef851
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
