模组简介
Take a look at my other mod too! I like to think they complement each other in an interesting way. The Wildfire is an explosive character who burns everything around her, including herself. Her central mechanic is Firepower , a resource that tracks the ever-burning flame roiling beneath her feathers. Stocking it up damages her at the end of every turn, but also allows her to Scorch the battlefield, dealing even more backlash damage to herself while incinerating her opponents for hugely effective scaling AoE damage. Alternatively, she can spend that Firepower on her cards, converting that store of fire into bursts of output while limiting the self-damage she takes. Overheat cards offer powerful attacks, debuffs, and card draw while scaling their own damage--at the cost of generating Afterburn statuses the Wildfire has to purge at the cost of HP if she wants to get to the rest of her deck. For a more measured, deliberate playstyle, Flow cards generate card draw and energy when played in the correct sequence, channeling the martial discipline that keeps her fire contained to move through her deck smoothly and build rewarding combo turns that keep her a step ahead of the consequences of her own actions. She also has access to unique buffs, including Raging Fire (a temporary Thorns power with its own synergies) and Constitution (a burst of Block at the start of each turn to help her weather her own flames), along with rare Firebolt tokens that scale aggressively once she has a few in play and Strength-gaining Solar Power tokens that provide extra Power triggers to keep her Flow going. Use your strength judiciously, and overwhelm your enemies before your burn yourself alive. Like the Sorceress before her, the Wildfire is in a very early state of development, with temporary assets for everything and a card pool that's going to need a lot more refinement. I'm sure I'll be continuing to update, refine, and expand both of these mods for years to come, and I hope the mechanics I've built here are interesting enough that you'll stick around to see how they develop with me. Features: - A new playable character, The Wildfire, with a full slate of brand new cards, relics, potions, and mechanics. - New Ancient conversations and Epochs with a new story to uncover. - A whole lot of extremely goofy art drawn by my own mouse. - Questionable design and balance decisions made by my own brain. - Silly paper cut-out animations and rudimentary effects built with my own Godot scene editor. - Not as many silly little Easter eggs and custom interactions as the Sorceress yet but this one just came out, give me time to implement them. Credits: The character images used for the combat sprite and character selection menu were drawn by _korvii. The rest site sprite is by SuperMint. The sfx for the character transition screen were made using sounds from JohnLoser, SilverIllusionist, FlipBook, and gloriaeffect. Thanks again to the modding section of the Slay the Spire Discord, it's been nice hanging around and talking to folks about making stuff. Compatibility Fun cross-mod content is one of those extra bonus features that will be coming with time, but I did do some custom work to make this character's UI and mechanics play nice with Minty Spire's damage preview function. I also added Cookie Cursor support, just for fun. Localization This mod is currently only available in English. If you're interested in helping translate it into other languages, check out the localization fires on the public repo and get in touch with me so I can get your translation incorporated into the mod.
详情图片
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3839284114
- 文件名
- 3839284114.bin
- 文件大小
- 22.7 MB
- 最后更新
- 2026/11/14
- 内容版本
- v1794617566-0770b2f4e3cc9987
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
