模组简介
超爽的打擊感增強(Impact FX) \n替戰鬥加上打擊感。只改畫面:不動卡牌、敵人和任何數值,不影響遊戲規則,也不影響連線相容。\n\n 內容 \n \n • 每一下命中都有命中停頓\n • 放開攻擊牌時鏡頭推近,命中瞬間衝過頭、再彈性回位(只對你自己的攻擊)\n • 攻擊者蓄力、往目標跳一步,打完跳回原位(敵人與隊友也一樣)\n • 衝擊波與空氣扭曲\n • 刀刃速度線、碎屑、火花、刀光與衝擊環\n • 受擊後退,帶阻尼的來回晃動\n • 強攻擊(第 4、5 階):慢動作、金色發光碎屑、畫面四周色差\n • 傷害數字從傷口飛出、落地彈跳,字型用遊戲原本的;0 傷害也會顯示「0」\n • 被格擋時,特效強度依攻擊總值,不會因為格擋變弱\n \n效果依傷害分五階,預設門檻為 10 / 20 / 40 / 80 / 150。\n\n 遊戲內設定 \n每一項都能在 mod 設定頁調整(也加在設定畫面的「一般」分頁):整體強度、階層門檻、鏡頭放大、衝過頭、回彈、命中推動、出手前頓拍、空氣扭曲、命中停頓、慢動作、鏡頭縮回時間、碎屑數量、速度線、傷害數字。100% 是作者調好的手感,改完下一下命中就生效。\n\n 注意 \n \n • 需要在遊戲的 mod 設定裡開啟 mod 載入。\n • 不包含任何遊戲素材;字型在執行時從遊戲讀取。\n • 沒有和所有改鏡頭、命中停頓、傷害數字的 mod 測試過;效果疊太強時請停用其中一個。\n • 覺得太強的話,把設定頁的「整體強度」調低。\n \n\n \n\n Satisfying Hits (Impact FX) \nAdds hit impact to combat. Visual only: no cards, enemies or numbers are changed, so it does not affect gameplay or multiplayer compatibility.\n\n What you get \n \n • Hit-stop on every hit\n • Camera push-in when you play an attack card, a snap zoom and tilt on the hit, overshoot, then a springy return (only for your own attacks)\n • Attacker winds up and leaps toward the target, then hops back (enemies and allies too)\n • Shockwave screen distortion and radial air ripple\n • Blade speed lines, debris, sparks, slash arc and impact ring\n • Knockback with a damped spring wobble\n • Strong hits (tiers 4 and 5) get slow motion and a golden colour scheme\n • Pop-up damage numbers that fly off the wound and bounce, using the game's own font; a zero-damage hit shows '0'\n \nEffects scale in five tiers by damage (default thresholds 10 / 20 / 40 / 80 / 150).\n\n In-game settings \nEvery value has a slider in the mod settings (also added to the General tab of the Settings screen): overall strength, tier thresholds, camera zoom, overshoot, spring-back, knockback, wind-up pause, air distortion, hit-stop, slow motion, camera return time, debris, speed lines and damage numbers. Changes apply on the next hit.\n\n Advanced tweaking \nOpen mods/impact_fx/mod_tweaks.txt (Workshop: the item's folder). It is read at the start of each combat, so edits apply to the next fight without restarting.\n \n • min_damage: damage thresholds of the five tiers\n • tier_set: per-tier values (knockback, camera zoom and tilt, leap distance and so on)\n • config: number_lift, prepush_zoom / prepush_time, dark_min_tier (screen dimming while charging, off by default)\n \n\n Notes \n \n • Mod loading must be enabled in the game's mod settings.\n • Does not bundle any game assets; the font is loaded from the game at runtime.\n • Not tested with every other mod that changes the camera, hit-stop or damage numbers; if effects stack too strongly, disable one of them.\n • If the effect feels too strong, lower 'Overall strength' in the settings.\n \n
详情图片
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3839527200
- 文件名
- 3839527200.bin
- 文件大小
- 152.0 KB
- 最后更新
- 2026/11/14
- 内容版本
- v1794670179-6364f1b6a5a4459b
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
