模组简介
Adds a random modifier to all Curses that get added to your deck, adding alternative ways to remove them. I wanted to make Curse options in events more appealing, because I never pick them, with only some events being exceptions. There is 8 types of modifiers : Greedy : You can pay gold in combat to remove the curse. Sticky : You can play the curse in combat to eventually remove it. Ritual : You can play the curse in combat to deal a little damage, and if Fatal, remove it. Bloody : Deal enough damage with it in your hand to remove the curse. Sacrificial : Take enough damage after drawing the curse to remove it. Thirsty : Discard potions to remove the curse. Broken : Upgrade the curse at a campfire to remove it. Hoarding : Give up one of your relics to remove the curse. Each modifier comes in a harsh and light variant. Events will tell you if the modifier added to the curse will be harsh or light. I tried to make light modifiers the prefered way to remove curses that have them, while most often removing harsh curses at stores still. Some events are more likely to give harsh curses than others. And curses obtained obtained outside events have a 50% chance to be harsh or light. Special curses (Necronomicurse, Curse of the Bell, Ascender's Bane) do not get a modifier.
条目信息
- 所属游戏
- 杀戮尖塔 (Slay the Spire)
- 创意工坊 ID
- 2824721791
- 文件名
- 2824721791.bin
- 文件大小
- 59.1 KB
- 最后更新
- 2022/06/23
- 内容版本
- v1655973436-56e3934f278ef085
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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