模组简介
Display richer presence information on Steam Friends when you are playing, such as: Defects - at A10, desperately has reached Floor 6 - Fighting with Gremlin Nob There are some jokes, or say, humors, in some character's names in Chinese, such as "Annoying Dying Robot", standing for Defect, pronounces the same as its official name does. I don't know if there is something in English. Support Steam well, and so Discord theoretically, but I haven't tried it on Discord. Custom characters (mod characters) can have their own custom texts displayed by overriding the following methods in their player class (the class extending AbstractPlayer) // character's display name public String getRichPresenceDisplayName(); // overview, such as "at A5, desperately has reaches Floor 20" public String getRichPresenceOverviewDisplay(String displayName, int ascension, int floorNum, int actNum); // battle information, such as "Fighting with Nemesis", monsters is sorted by the order of EnemyType, Boss > Elite > Normal // this updates at each start of player's turn public String getBattlePresenceDisplay(List monsters, int ascension, int floorNum, int actNum); // event information, such as "Pondering what to choose in Living Wall" public String getEventPresenceDisplay(String eventName, AbstractEvent event, int ascension, int floorNum, int actNum); // card upgrading information, such as "Just upgraded Echo Form+ !!" // remember to check some condition such as "in combat" if you rewrite it public String getPresenceDisplayOnUpgrade(AbstractCard card, int ascension, int floorNum, int actNum); P.S. These methods are not declared by AbstractPlayer, for which you should not annotate them with @Override
条目信息
- 所属游戏
- 杀戮尖塔 (Slay the Spire)
- 创意工坊 ID
- 2991638378
- 文件名
- 2991638378.bin
- 文件大小
- 45.9 KB
- 最后更新
- 2023/06/20
- 内容版本
- v1687259648-7ee8e33d93dece0c
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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